diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-10 10:16:21 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-10 10:16:21 +0400 |
commit | 3453ec8fae3b55a2a50e8bfd298b836c38ce7e41 (patch) | |
tree | e76f6edd29f2172e9b3746f373c0fa3762747993 /source/blender/editors/include | |
parent | d7b8e7e9bcc63447e708c2709b51fe4fdb7930f2 (diff) |
reviewed selection flushing code, some of this was incorrect, checked all uses against trunk.
loop select also was incorrectly calling EDBM_select_flush() rather then EDBM_store_selection(), tsk tsk. (and strange nobody noticed this).
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 41472f01499..322d7c2a184 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -157,9 +157,8 @@ void EDBM_select_less(struct BMEditMesh *em); int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese); -/*exactly the same as EDBM_selectmode_flush, but you pass in the selectmode - instead of using the current one*/ -void EDBM_select_mode_flush(struct BMEditMesh *em, int selectmode); +void EDBM_selectmode_flush_ex(struct BMEditMesh *em, int selectmode); +void EDBM_selectmode_flush(struct BMEditMesh *em); void EDBM_deselect_flush(struct BMEditMesh *em); void EDBM_select_flush(struct BMEditMesh *em); |