diff options
author | Hans Goudey <h.goudey@me.com> | 2022-08-17 16:54:01 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-08-17 16:54:01 +0300 |
commit | db054b447de3636dc4e0f973e16ed22d39e85ce3 (patch) | |
tree | e6a76f83523d5df90e7eaeee6b650b01be4cc89b /source/blender/editors/include | |
parent | 923e10d7513b53588a9b13888de1d958d5f6d57f (diff) |
Cleanup: Move view3d_select.c to C++
Almost entirely adding casting and standard clang tidy changes.
Also switch to `blender::Vector` instead of the macro-based `BLI_array`.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index bb95ea97c1c..d49956e03b2 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -950,7 +950,7 @@ int view3d_opengl_select_with_id_filter(struct ViewContext *vc, eV3DSelectObjectFilter select_filter, uint select_id); -/* view3d_select.c */ +/* view3d_select.cc */ float ED_view3d_select_dist_px(void); void ED_view3d_viewcontext_init(struct bContext *C, |