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authorSergey Sharybin <sergey.vfx@gmail.com>2012-07-26 14:53:59 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-07-26 14:53:59 +0400
commit2157031dc0ecbe99ef50a8031b44678d69e05740 (patch)
tree6d08c2056cf1636ef56fd235c2cf2f94e6d1ed69 /source/blender/editors/include
parentffe92d0e430aa9498c59a0335beae76b73bd54d6 (diff)
Fix #31550: Active Armature bone hardly distinguishable from other selected bones
Made active bone color a bit brighter and made it a userpref option.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_resources.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 51df30d6c28..e879a01dbfb 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -127,6 +127,7 @@ enum {
TH_BONE_SOLID,
TH_BONE_POSE,
+ TH_BONE_POSE_ACTIVE,
TH_STRIP,
TH_STRIP_SELECT,