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authorCampbell Barton <ideasman42@gmail.com>2012-08-01 23:11:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-01 23:11:17 +0400
commit689c6133ea7f659fc61679c83ca216338533f98d (patch)
tree149ff60e91a4295a302cb0cacbf9a9631f8edad6 /source/blender/editors/include
parentce90041239d6987ee47d1ef971c6b396ce8cf6e1 (diff)
split node_edit.c into separate files (add, group, relationshops), was almost 5000 loc.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_node.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 8c79ad8f3e8..ca468a15771 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -61,12 +61,14 @@ void ED_node_changed_update(struct ID *id, struct bNode *node);
void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
void ED_node_sort(struct bNodeTree *ntree);
+/* node_relationships.c */
+void ED_node_link_intersect_test(struct ScrArea *sa, int test);
+void ED_node_link_insert(struct ScrArea *sa);
+
/* node_edit.c */
void ED_node_shader_default(struct Scene *scene, struct ID *id);
void ED_node_composit_default(struct Scene *sce);
void ED_node_texture_default(struct Tex *tex);
-void ED_node_link_intersect_test(struct ScrArea *sa, int test);
-void ED_node_link_insert(struct ScrArea *sa);
int ED_node_select_check(ListBase *lb);
void ED_node_post_apply_transform(struct bContext *C, struct bNodeTree *ntree);
void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);