Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-04-28 12:29:20 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-28 12:29:20 +0400
commit950ed6929792952044a57cad00833bddc8d39f45 (patch)
tree1211bb92a10b00812512f3613d98fa7f649a120b /source/blender/editors/include
parent0281ff408d7cda003b086169ae66a61b4cf9a02c (diff)
code cleanup:
- replace inline face UV center calc. - use const float[3] for mesh and uv functions. - remove unused define
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/include/ED_mesh.h8
-rw-r--r--source/blender/editors/include/ED_uvedit.h5
3 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index a9affbcd342..391286a2a88 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -366,7 +366,7 @@ typedef struct bAnimChannelType {
/* drawing */
/* get RGB color that is used to draw the majority of the backdrop */
- void (*get_backdrop_color)(bAnimContext *ac, bAnimListElem *ale, float *color);
+ void (*get_backdrop_color)(bAnimContext *ac, bAnimListElem *ale, float r_color[3]);
/* draw backdrop strip for channel */
void (*draw_backdrop)(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
/* get depth of indention (relative to the depth channel is nested at) */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 4c503a2687c..71d37d5c6ea 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -71,7 +71,7 @@ struct Material;
struct Object;
struct rcti;
-intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode);
+intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode);
int mesh_mirrtopo_table(struct Object *ob, char mode);
/* editmesh_utils.c */
@@ -139,7 +139,7 @@ struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace *
void EDBM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
-struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
+struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, const float limit[2]);
void EDBM_data_layer_add(struct BMEditMesh *em, struct CustomData *data, int type, const char *name);
void EDBM_data_layer_free(struct BMEditMesh *em, struct CustomData *data, int type);
@@ -158,7 +158,7 @@ extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
int mouse_mesh(struct bContext *C, const int mval[2], short extend);
-struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, float *co, int index);
+struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index);
int mesh_get_x_mirror_vert(struct Object *ob, int index);
int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
@@ -188,7 +188,7 @@ int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval
int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags);
void paintface_select_linked(struct bContext *C, struct Object *ob, int mval[2], int mode);
-int paintface_minmax(struct Object *ob, float *min, float *max);
+int paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]);
void paintface_hide(struct Object *ob, const int unselected);
void paintface_reveal(struct Object *ob);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 3569c0e8243..2427ed1a333 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -51,7 +51,7 @@ void ED_operatortypes_uvedit(void);
void ED_keymap_uvedit(struct wmKeyConfig *keyconf);
void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
-int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float *min, float *max);
+int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]);
int ED_object_get_active_image(struct Object *ob, int mat_nr, struct Image **ima, struct ImageUser **iuser, struct bNode **node);
void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima);
@@ -71,7 +71,8 @@ void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, stru
void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const short do_history);
void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
+int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
+ const float co[2], float r_uv[2]);
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);