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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-08-31 19:01:40 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-08-31 19:01:40 +0400
commitfe9b1c644f6dbfb531f23f9c4b4af53a3488abbb (patch)
tree95840364b32eb536e5161fe33f57c863a5c8dc02 /source/blender/editors/include
parent78c181fafc91d90e794b43da876f3c317a4fe3a6 (diff)
Fix #32458: changing UV image in image editor not working when the active face
was not selected. Now changed it so that the active face must also have its UVs shown in the image editor to be used as the source of the image shown.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 35284b26d29..da440063552 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -135,7 +135,7 @@ struct UvElementMap *EDBM_uv_element_map_create(struct BMEditMesh *em, int selec
void EDBM_uv_element_map_free(struct UvElementMap *vmap);
int EDBM_mtexpoly_check(struct BMEditMesh *em);
-struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy);
+struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy, int selected);
void EDBM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);