diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-07-21 16:38:01 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-07-21 16:38:01 +0400 |
commit | 7284eb6d9119f70766242f490a0dc841e01cc585 (patch) | |
tree | f7684fd649276dd967fc900f05da4bad33a808ae /source/blender/editors/include | |
parent | e18164dbab59ae5c9f0f1dd1ba12d1a97538919b (diff) |
2.5 - More work on Bone Groups
* Added a new UI Template for the 3-colour picker used to visualise + select the custom colours for a bone group.
* Finished wrapping the colour properties for Bone Groups in RNA. Although changing the colour-set used will change the displayed/cached colours, changing the colours via the colour wells will not change the colour set to 'custom' (as per 2.4x) yet. This needs a nice solution...
* Fixed context-related bugs with the Assign/Remove operators for bone groups. These were using context-iterators for selected posechannels, but that was only defined/valid for the 3d view (but not for the buttons window), hence a failure in that case.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index b7f75386113..f6774d6ac92 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -622,6 +622,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr); void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent); void uiTemplateColorRamp(uiLayout *layout, struct ColorBand *coba, int expand); void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type); +void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname); void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname); void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser); void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C); |