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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-08-15 20:43:03 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-08-15 20:43:03 +0400
commit9059639df40f2aed918d0005e3e96cc13a8d3d4f (patch)
treeb74f9a1115573307aeb14c81baa9d4be14c8f506 /source/blender/editors/include
parent314b14301fd565b93bbb75697c29b109eacf813d (diff)
2.5: Screen/Scene New/Delete operators.
Implementation Note: * Moved the scene copy/unlink code back into blenkernel, with the exception of the copy single user stuff which is still in object_edit.c. * Uses SCREENDELETE notifier like SCREENBROWSE, seems only clean way to do this now.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_screen.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index fc29d64eb37..1c504f84eae 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -89,7 +89,9 @@ void ED_screen_do_listen(struct wmWindow *win, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, char *name);
void ED_screen_set(struct bContext *C, struct bScreen *sc);
+void ED_screen_delete(struct bContext *C, struct bScreen *sc);
void ED_screen_set_scene(struct bContext *C, struct Scene *scene);
+void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event);
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
void ED_screen_animation_timer(struct bContext *C, int redraws, int enable);