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authorMartin Poirier <theeth@yahoo.com>2009-12-29 01:40:52 +0300
committerMartin Poirier <theeth@yahoo.com>2009-12-29 01:40:52 +0300
commit1503c90f6b1bd1e910f018a8d6d1e13b9e27767f (patch)
tree49dd458537b45df771da85598b44f1a8f459e62a /source/blender/editors/include
parent8c6ac076ed915976a8f9de03b399b60ae9654584 (diff)
Utility function to get the view vector aligned with a specific 3d coordinate.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 13ef235d8fe..de5a9fe4e07 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -93,6 +93,8 @@ void project_int_noclip(struct ARegion *ar, float *vec, int *adr);
void project_float(struct ARegion *ar, float *vec, float *adr);
void project_float_noclip(struct ARegion *ar, float *vec, float *adr);
+void viewvector(struct RegionView3D *rv3d, float coord[3], float vec[3]);
+
void viewline(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_end[3]);
void viewray(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_normal[3]);