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authorCampbell Barton <ideasman42@gmail.com>2013-05-16 22:33:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-16 22:33:07 +0400
commitb9fa4f7df9ce2559664f9b9a0b6034d0b36661d1 (patch)
tree233fb98c1409e8f7ed7240b6a78fe62edc3d0896 /source/blender/editors/include
parentf334df56242c3b2a5ad1808c4dec745c7c35a315 (diff)
workaround for loopselect-slide (with multicut enabled) changing from vertex-select to edge-select.
this is needed to slide, but wasn't so nice for users, now restore the original mode.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index aa9178ee3fc..65217e09259 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -308,6 +308,8 @@ bool ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mva
#define ED_MESH_PICK_DEFAULT_VERT_SIZE 50
#define ED_MESH_PICK_DEFAULT_FACE_SIZE 3
+#define USE_LOOPSLIDE_HACK
+
#ifdef __cplusplus
}
#endif