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authorJoshua Leung <aligorith@gmail.com>2012-06-11 04:21:50 +0400
committerJoshua Leung <aligorith@gmail.com>2012-06-11 04:21:50 +0400
commit0df68aacb10a7f947673d925e09a539ee8c4bb9c (patch)
treec19679d63689445aa770bdfc2b421a71229235e2 /source/blender/editors/include
parentf305261f14254656c888438205887769ad45b8bd (diff)
Grease Pencil - Support for Grease Pencil in the Sequence Editor preview/image
space works again This commit restores the support for using Grease Pencil in the Sequence Editor image preview region, making it possible to scribble on footage for review purposes again. Due to internal changes in how the Sequencer handles the image drawing for this stuff (i.e. it is now fully based on View2D instead of trying to implement its own little crazy offset+zoom stuff), a lot of the old code for handling those offsets is no longer needed. Instead, one of the "standard" cases is now used, and works quite well. Bugfixes: * View-space Grease Pencil drawing was done in wrong place (before view2d restore) * Grease Pencil entry in RNA had wrong/missing type Credits: * DingTo - initial patch/attempt at restoring support * Aligorith - solved the "offset problems"
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_gpencil.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 32eb63a26d5..8a480271635 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -76,7 +76,7 @@ void ED_operatortypes_gpencil(void);
/* ------------ Grease-Pencil Drawing API ------------------ */
/* drawgpencil.c */
-void draw_gpencil_2dimage(struct bContext *C /* , struct ImBuf *ibuf */);
+void draw_gpencil_2dimage(struct bContext *C);
void draw_gpencil_view2d(struct bContext *C, short onlyv2d);
void draw_gpencil_view3d(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, short only3d);