Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRohan Rathi <rohanrathi08@gmail.com>2018-02-14 11:33:55 +0300
committerRohan Rathi <rohanrathi08@gmail.com>2018-02-14 11:33:55 +0300
commitd17d562ad07dda529c27e7e9f00dbf7e276b033c (patch)
tree9ea3bea635e6dc5a9f24e99f8b932450ef3a34df /source/blender/editors/include
parentdd6642bb80acedc601244ed841576c9082e90af3 (diff)
parentb48815a9b75708d158cf7931357904ac8f6b189a (diff)
Merge branch 'master' into soc-2017-normal-tools
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_object.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index cdca848f213..8456c15c79d 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -54,6 +54,8 @@ struct PointerRNA;
struct PropertyRNA;
struct EnumPropertyItem;
+#include "DNA_object_enums.h"
+
/* object_edit.c */
struct Object *ED_object_context(struct bContext *C); /* context.object */
struct Object *ED_object_active_context(struct bContext *C); /* context.object or context.active_object */
@@ -109,8 +111,8 @@ struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, st
void ED_object_parent(struct Object *ob, struct Object *parent, const int type, const char *substr);
-bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, int mode, struct ReportList *reports);
-void ED_object_toggle_modes(struct bContext *C, int mode);
+bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, eObjectMode mode, struct ReportList *reports);
+void ED_object_toggle_modes(struct bContext *C, eObjectMode mode);
/* bitflags for enter/exit editmode */
#define EM_FREEDATA 1
@@ -118,6 +120,7 @@ void ED_object_toggle_modes(struct bContext *C, int mode);
#define EM_WAITCURSOR 4
#define EM_DO_UNDO 8
#define EM_IGNORE_LAYER 16
+void ED_object_editmode_exit_ex(struct bContext *C, struct Scene *scene, struct Object *obedit, int flag);
void ED_object_editmode_exit(struct bContext *C, int flag);
void ED_object_editmode_enter(struct bContext *C, int flag);
bool ED_object_editmode_load(struct Object *obedit);