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authorDalai Felinto <dfelinto@gmail.com>2016-11-15 13:50:11 +0300
committerDalai Felinto <dfelinto@gmail.com>2016-11-15 16:25:10 +0300
commit69470e36d6b17042260b06f26ca3c2f702747324 (patch)
treeb09f43552eb90264eb8b59c83b3ff997cbff0e04 /source/blender/editors/include
parent445274fc4fd8d563de585c27711f8385ce4174be (diff)
Implement grouped undo option for operators
This option makes an operator to not push a task to the undo stack if the previous stored elemen is the same operator or part of the same undo group. The main usage is for animation, so you can change frames to inspect the poses, and revert the previous pose without having to roll back tons of "change frame" operator, or even see the undo stack full. This complements rB13ee9b8e Design with help by Sergey Sharybin. Reviewers: sergey, mont29 Reviewed By: mont29, sergey Subscribers: pyc0d3r, hjalti, Severin, lowercase, brecht, monio, aligorith, hadrien, jbakker Differential Revision: https://developer.blender.org/D2330
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_util.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index f5968397f65..a4afa958450 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -52,6 +52,8 @@ void ED_OT_flush_edits(struct wmOperatorType *ot);
/* undo.c */
void ED_undo_push(struct bContext *C, const char *str);
void ED_undo_push_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_grouped_push(struct bContext *C, const char *str);
+void ED_undo_grouped_push_op(struct bContext *C, struct wmOperator *op);
void ED_undo_pop_op(struct bContext *C, struct wmOperator *op);
void ED_undo_pop(struct bContext *C);
void ED_undo_redo(struct bContext *C);