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authorPhilipp Oeser <info@graphics-engineer.com>2016-09-22 00:04:26 +0300
committerJulian Eisel <eiseljulian@gmail.com>2016-09-22 00:16:38 +0300
commit9493e3b2d6da63bad3f8f4ac876a38072517111a (patch)
treede5b0860dee8a2af0ab50e19a18096c23035f12f /source/blender/editors/include
parente9bcdcdbbd91d93b1c00e05226818448d9f9b60f (diff)
UI: Theme options for vertex/edge bevel weight colors
Drawing used colors for select (TH_EDGE_SELECT/TH_VERTEX_SELECT) which was inconsistent with crease, seam, sharp, .. (which all had their own them color -- also was a bit hard to read). NOTE: UI team usually doesn't allow adding more theme options, this is an exception. Differential Revision: https://developer.blender.org/D2234
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_resources.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index a81221ed54b..f8a5f30a596 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -298,7 +298,10 @@ enum {
TH_V3D_CLIPPING_BORDER,
TH_METADATA_BG,
- TH_METADATA_TEXT
+ TH_METADATA_TEXT,
+
+ TH_EDGE_BEVEL,
+ TH_VERTEX_BEVEL
};
/* XXX WARNING: previous is saved in file, so do not change order! */