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authorStefan Werner <stewreo@gmail.com>2017-04-20 23:41:26 +0300
committerStefan Werner <stewreo@gmail.com>2017-04-20 23:41:26 +0300
commitaeda1a16f3e40b01da9afd573f1811a5212bdf34 (patch)
tree31358c34d205cd7d4927d81a6b66083b45a7c1db /source/blender/editors/include
parentb628f765b09154fcdc9b58496e1c59c03b729e50 (diff)
D2607: Switch eye dropper to use linear color space internally
This switches the internal color representation of the eye dropper from display space to linear. Any time a linear color is requested and the color is picked from a linear object, the result is now precise to the bit as the color gets patched through directly. Color space conversion now only happens when a color is picked from non-linear display space objects or when the color is requested to be returned in non-linear space. In addition, this patch changes the DifferenceMatte node to interpret a tolerance of 0.0 to accept colors that are identical bit by bit, as apposed to simply refusing all colors.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_clip.h2
-rw-r--r--source/blender/editors/include/ED_image.h2
-rw-r--r--source/blender/editors/include/ED_node.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 5f8ebd87d19..91f8b39f7b9 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -63,7 +63,7 @@ int ED_space_clip_get_clip_frame_number(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_buffer(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_stable_buffer(struct SpaceClip *sc, float loc[2], float *scale, float *angle);
-bool ED_space_clip_color_sample(struct Scene *scene, struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_clip_color_sample(struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
void ED_clip_update_frame(const struct Main *mainp, int cfra);
bool ED_clip_view_selection(const struct bContext *C, struct ARegion *ar, bool fit);
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 283113f93d6..9de550a20ce 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -46,7 +46,7 @@ void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, s
struct Mask *ED_space_image_get_mask(struct SpaceImage *sima);
void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask);
-bool ED_space_image_color_sample(struct Scene *scene, struct SpaceImage *sima, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_image_color_sample(struct SpaceImage *sima, struct ARegion *ar, int mval[2], float r_col[3]);
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock);
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock);
bool ED_space_image_has_buffer(struct SpaceImage *sima);
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index f7b9d6b4f9e..e3c382382a9 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -107,7 +107,7 @@ void ED_node_composite_job(const struct bContext *C, struct bNodeTree *nodetree,
void ED_operatormacros_node(void);
/* node_view.c */
-bool ED_space_node_color_sample(struct Scene *scene, struct SpaceNode *snode, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_node_color_sample(struct SpaceNode *snode, struct ARegion *ar, int mval[2], float r_col[3]);
#endif /* __ED_NODE_H__ */