diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-09-05 21:21:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-09-05 21:44:12 +0300 |
commit | 1efd857430459210f9656b15d4c8586a3fef7f70 (patch) | |
tree | f16e15c0f99648978f54e839b15dd34275da0a5e /source/blender/editors/include | |
parent | c25c3f73c4670de0e1d3c9dbea5f46abf8dccd3e (diff) |
Object: Mode switching operator
Remove unused OBJECT_OT_mode_set_or_submode, add
OBJECT_OT_mode_set_with_submode which can switch to edit mode as well
as a sub-mode - currently only mesh select mode is supported
(others may be added later).
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index ee4798430ef..d8d62ad6f08 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -214,11 +214,12 @@ void EDBM_selectmode_convert(struct BMEditMesh *em, const short selectmode_new); /* user access this */ -bool EDBM_selectmode_toggle(struct bContext *C, - const short selectmode_new, - const int action, - const bool use_extend, - const bool use_expand); +bool EDBM_selectmode_set_multi(struct bContext *C, const short selectmode); +bool EDBM_selectmode_toggle_multi(struct bContext *C, + const short selectmode_new, + const int action, + const bool use_extend, + const bool use_expand); bool EDBM_selectmode_disable(struct Scene *scene, struct BMEditMesh *em, |