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authorCampbell Barton <ideasman42@gmail.com>2020-03-13 09:27:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-13 09:27:11 +0300
commit1f0b21e713b00ed56e5a7606b9fd8c719ff3b3bb (patch)
tree889e4c1ca0ae57c9857ba368d8f34ba73a61e2c2 /source/blender/editors/include
parentfa823f0af8675be076c1a43c09b56dfa0f27010d (diff)
Cleanup: pass const args (mostly Scene & RenderData)
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_keyframing.h6
-rw-r--r--source/blender/editors/include/ED_view3d.h16
-rw-r--r--source/blender/editors/include/ED_view3d_offscreen.h2
3 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 2f81e28b496..6cac3e60531 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -259,13 +259,13 @@ void ANIM_keyingset_infos_exit(void);
/* -------- */
/* Get the active KeyingSet for the given scene */
-struct KeyingSet *ANIM_scene_get_active_keyingset(struct Scene *scene);
+struct KeyingSet *ANIM_scene_get_active_keyingset(const struct Scene *scene);
/* Get the index of the Keying Set provided, for the given Scene */
int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks);
/* Get Keying Set to use for Auto-Keyframing some transforms */
-struct KeyingSet *ANIM_get_keyingset_for_autokeying(struct Scene *scene,
+struct KeyingSet *ANIM_get_keyingset_for_autokeying(const struct Scene *scene,
const char *tranformKSName);
/* Dynamically populate an enum of Keying Sets */
@@ -442,7 +442,7 @@ void ANIM_copy_as_driver(struct ID *target_id, const char *target_path, const ch
(U.autokey_flag & AUTOKEY_FLAG_##flag))
/* auto-keyframing feature - checks for whether anything should be done for the current frame */
-bool autokeyframe_cfra_can_key(struct Scene *scene, struct ID *id);
+bool autokeyframe_cfra_can_key(const struct Scene *scene, struct ID *id);
/* ************ Keyframe Checking ******************** */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 7b9e4cfe7bf..f882d6be9a2 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -581,7 +581,7 @@ void ED_draw_object_facemap(struct Depsgraph *depsgraph,
const float col[4],
const int facemap);
-struct RenderEngineType *ED_view3d_engine_type(struct Scene *scene, int drawtype);
+struct RenderEngineType *ED_view3d_engine_type(const struct Scene *scene, int drawtype);
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_setup_view(struct wmWindow *win,
@@ -598,7 +598,7 @@ struct Object *ED_view3d_give_object_under_cursor(struct bContext *C, const int
bool ED_view3d_is_object_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *region, bool do_clip);
void ED_view3d_update_viewmat(struct Depsgraph *depsgraph,
- struct Scene *scene,
+ const struct Scene *scene,
struct View3D *v3d,
struct ARegion *region,
float viewmat[4][4],
@@ -648,7 +648,7 @@ bool ED_view3d_camera_lock_sync(const struct Depsgraph *depsgraph,
struct View3D *v3d,
struct RegionView3D *rv3d);
-bool ED_view3d_camera_autokey(struct Scene *scene,
+bool ED_view3d_camera_autokey(const struct Scene *scene,
struct ID *id_key,
struct bContext *C,
const bool do_rotate,
@@ -670,9 +670,9 @@ bool ED_view3d_distance_set_from_location(struct RegionView3D *rv3d,
const float dist_co[3],
const float dist_min);
-float ED_scene_grid_scale(struct Scene *scene, const char **grid_unit);
-float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit);
-void ED_view3d_grid_steps(struct Scene *scene,
+float ED_scene_grid_scale(const struct Scene *scene, const char **grid_unit);
+float ED_view3d_grid_scale(const struct Scene *scene, struct View3D *v3d, const char **grid_unit);
+void ED_view3d_grid_steps(const struct Scene *scene,
struct View3D *v3d,
struct RegionView3D *rv3d,
float *r_grid_steps);
@@ -681,7 +681,7 @@ float ED_view3d_grid_view_scale(struct Scene *scene,
struct RegionView3D *rv3d,
const char **grid_unit);
-void ED_scene_draw_fps(struct Scene *scene, int xoffset, int *yoffset);
+void ED_scene_draw_fps(const struct Scene *scene, int xoffset, int *yoffset);
/* view matrix properties utilities */
/* unused */
@@ -708,7 +708,7 @@ void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrAr
/* view3d_draw_legacy.c */
/* Try avoid using these more move out of legacy. */
-void ED_view3d_draw_bgpic_test(struct Scene *scene,
+void ED_view3d_draw_bgpic_test(const struct Scene *scene,
struct Depsgraph *depsgraph,
struct ARegion *region,
struct View3D *v3d,
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h
index 359c55d89a5..4520f831a08 100644
--- a/source/blender/editors/include/ED_view3d_offscreen.h
+++ b/source/blender/editors/include/ED_view3d_offscreen.h
@@ -43,7 +43,7 @@ struct GPUViewport;
struct View3DShading;
void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
- struct Scene *scene,
+ const struct Scene *scene,
eDrawType drawtype,
struct View3D *v3d,
struct ARegion *region,