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authorCampbell Barton <ideasman42@gmail.com>2020-07-30 04:02:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-30 05:07:10 +0300
commit69ec7ab873f3e75d46077f303396b194c728479e (patch)
treeec6df634dbd3f2d2358c3e1d790a37e93f83de52 /source/blender/editors/include
parentff0112bcb2aca0e39885984d5fa265222ef5f535 (diff)
UV: path select support with sync-select enabled
Also improve region fill with edge-select enabled which often failed to include both vertices from each edge in the resulting region.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_uvedit.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index c89a9fe0e99..935b99ba8e8 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -217,6 +217,9 @@ struct BMLoop *ED_uvedit_active_vert_loop_get(struct BMesh *bm);
void ED_uvedit_active_edge_loop_set(struct BMesh *bm, struct BMLoop *l);
struct BMLoop *ED_uvedit_active_edge_loop_get(struct BMesh *bm);
+char ED_uvedit_select_mode_get(const Scene *scene);
+void ED_uvedit_select_sync_flush(const ToolSettings *ts, struct BMEditMesh *em, const bool select);
+
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
void ED_uvedit_live_unwrap_re_solve(void);