diff options
author | Jeroen Bakker <jbakker> | 2020-06-22 22:44:18 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-06-22 22:46:04 +0300 |
commit | 2fdca5bd1981cddad16715598b4892a2c6099e2f (patch) | |
tree | 69853ccb8f442a58fce086e88adccf78ff9b96a4 /source/blender/editors/include | |
parent | 9335daac2a368ad137156f6e656f3654b4db07b9 (diff) |
Refactoring: View2DScrollers memory allocation
View2DScrollers used the memory manager to allocate memory. This isn't a
problem but in a upcoming change the scrollers will be drawn more often
than it used to (See {D8066}). To limit the number of allocations and
frees this patch will use the stack for allocation.
Reviewed By: Campbell Barton
Differential Revision: https://developer.blender.org/D8076
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index ffc06e94a90..0ddc45f4878 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -180,9 +180,10 @@ void UI_view2d_draw_scale_x__frames_or_seconds(const struct ARegion *region, int colorid); /* scrollbar drawing */ -View2DScrollers *UI_view2d_scrollers_calc(struct View2D *v2d, const struct rcti *mask_custom); -void UI_view2d_scrollers_draw(struct View2D *v2d, View2DScrollers *scrollers); -void UI_view2d_scrollers_free(View2DScrollers *scrollers); +void UI_view2d_scrollers_calc(struct View2D *v2d, + const struct rcti *mask_custom, + struct View2DScrollers *r_scrollers); +void UI_view2d_scrollers_draw(struct View2D *v2d, const struct rcti *mask_custom); /* list view tools */ void UI_view2d_listview_view_to_cell(float columnwidth, |