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author | Jesse Yurkovich <jesse.y@gmail.com> | 2022-05-28 08:11:52 +0300 |
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committer | Jesse Yurkovich <jesse.y@gmail.com> | 2022-05-28 08:11:52 +0300 |
commit | 86baf6e3edc8925c0701786550b2bac8fe5203d3 (patch) | |
tree | 872019c956476ca0e02a6fb1c27768bfb974aa10 /source/blender/editors/include | |
parent | 967f96ee2e2ed454034f3e6be53fc7259f9016d0 (diff) |
Re-fix T97366: Support single-file UDIMs
The original fix for T97366 was too restrictive and breaks real-world
cases of single-file UDIM textures. See D13297 for an example.
This patch effectively reverts the original fix and instead fixes the
downstream code to accept single-file ranges as necessary.
Note: This means it is very important for users to make use of the
"UDIM detection" option during `image.open` or drag n' drop scenarios in
order to declare their intent when loading their files.
Differential Revision: https://developer.blender.org/D14853
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_image.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index f79d3ce205d..774115fa188 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -173,6 +173,7 @@ typedef struct ImageFrameRange { int length; int offset; /* UDIM tiles. */ + bool udims_detected; ListBase udim_tiles; /* Temporary data. */ |