diff options
author | Julian Eisel <julian@blender.org> | 2021-11-23 20:32:23 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-11-23 20:34:51 +0300 |
commit | 792badcfefcb92aadc16346f0dc11299a8da0ced (patch) | |
tree | 14feae7d3b2706d9a912273d804c355b66f06829 /source/blender/editors/include | |
parent | fb4851fbbc37eaea8b46fb8d237674555f9337a0 (diff) |
Fix broken handling of constraints reordering with library overrides
Alternative to D13291 (description partially copied from there).
New drag & drop reordering code would call constraints reordering
operator with the generic context, and not the one from the panel's
layout. missing the "constraint" member which is mandatory for poll
function to properly deal with override vs. local constraints.
For this to work in a decent way, there needs to be some panel-wide
context that we can restore when executing callbacks outside of the
normal draw context. So similar to uiLayoutSetContextPointer() to set
context on a layout level, this introduces
UI_panel_context_pointer_set() for panel level context (this calls the
former for the current panel root layout as well).
Differential Revision: https://developer.blender.org/D13308
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 065b0a2d057..1ed10f37de3 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -1766,6 +1766,8 @@ void UI_panel_header_buttons_begin(struct Panel *panel); void UI_panel_header_buttons_end(struct Panel *panel); void UI_panel_end(struct Panel *panel, int width, int height); +void UI_panel_context_pointer_set(struct Panel *panel, const char *name, struct PointerRNA *ptr); + bool UI_panel_is_closed(const struct Panel *panel); bool UI_panel_is_active(const struct Panel *panel); void UI_panel_label_offset(const struct uiBlock *block, int *r_x, int *r_y); |