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authorCampbell Barton <ideasman42@gmail.com>2020-11-07 12:16:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-11-07 13:20:57 +0300
commita452fcb9a5495ecbbbaedb7e5c631814c7f4372a (patch)
tree078a29e0559bbbd67921690b082241f5cb9c9cf7 /source/blender/editors/include
parent19a0df25e36d9e75d486e8c51ccb874095a93e91 (diff)
View3D: take clipping into account for Frame All
Clamp the min/max used for Frame All/Selected by the clipping region if it's set. Resolve T81050
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f64c6a42f18..a0246174970 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -459,6 +459,8 @@ void ED_view3d_clipping_calc(struct BoundBox *bb,
const struct ARegion *region,
const struct Object *ob,
const struct rcti *rect);
+bool ED_view3d_clipping_clamp_minmax(const struct RegionView3D *rv3d, float min[3], float max[3]);
+
void ED_view3d_clipping_local(struct RegionView3D *rv3d, const float mat[4][4]);
bool ED_view3d_clipping_test(const struct RegionView3D *rv3d,
const float co[3],