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authorJeroen Bakker <jbakker>2020-10-20 17:55:50 +0300
committerJeroen Bakker <jeroen@blender.org>2020-10-20 18:06:13 +0300
commite05ce1ea2029a942ce0d9a9df018b36d0604f0d5 (patch)
tree9d526b2cbf5459d8438fc62a7a281a70fddbaee8 /source/blender/editors/include
parent239eb95ef879088d690eec331619c3ddabc595aa (diff)
UV/Image: Remove Legacy Drawing
With D8234 a new drawing method for UV/Image editor was introduced. For debugging reasons we left the old drawing method in the code base. This patch will remove the old drawing method. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D9011
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_uvedit.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 53fb79bb012..629e77bd4f2 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -229,12 +229,6 @@ void ED_uvedit_add_simple_uvs(struct Main *bmain, const struct Scene *scene, str
/* uvedit_draw.c */
void ED_image_draw_cursor(struct ARegion *region, const float cursor[2]);
-void ED_uvedit_draw_main(struct SpaceImage *sima,
- const struct Scene *scene,
- struct ViewLayer *view_layer,
- struct Object *obedit,
- struct Object *obact,
- struct Depsgraph *depsgraph);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);