diff options
author | Julian Eisel <eiseljulian@gmail.com> | 2018-10-29 23:34:14 +0300 |
---|---|---|
committer | Julian Eisel <eiseljulian@gmail.com> | 2018-10-29 23:44:01 +0300 |
commit | ab6c7ff2ab1531f70b0f47f30f195fd2b1c14851 (patch) | |
tree | 96ffd73c52f97ee6a8e4772480236359862c5170 /source/blender/editors/include | |
parent | ce148716c8163162ba7275980792d432c0b3f5ed (diff) |
UI: Vertical Properties Editor Tabs
Moves the Properties editor context switching to a vertical tabs region.
Design Task: T54951
Differential Revison: D3840
The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they
give mouse hover feedback, have tooltips, support the right-click menu, etc.
Also, when vertical screen space gets tight, the tabs can be scrolled, they
don't shrink like the toolshelf ones.
The tab region is slightly larger than the header. The tabs are scaled up
accordingly. This makes them nicely readable.
The header is quite empty now. As shown in T54951, we wanted to have a search
button there. This should be added next.
Implementation Notes:
* Added a new region type, RGN_TYPE_NAVIGATION.
* Having the tabs in a separate region allows scrolling of the tab-bar, unlike
the toolshelf tabs. We might want to remove the scrollbars though.
* Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region
is either hidden or has a fixed size.
* Added some additional flags to support fine-tuning the layout in panel and
layout code.
* Bumps subversion.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index efdc9ae0118..cbca7c8c921 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -915,6 +915,7 @@ void UI_exit(void); #define UI_LAYOUT_MENU 2 #define UI_LAYOUT_TOOLBAR 3 #define UI_LAYOUT_PIEMENU 4 +#define UI_LAYOUT_VERT_BAR 5 #define UI_UNIT_X ((void)0, U.widget_unit) #define UI_UNIT_Y ((void)0, U.widget_unit) |