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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-04-01 17:19:31 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-04-01 17:20:32 +0300 |
commit | 6ec463a4b754bf69baf94ba6b3683655f6834ccd (patch) | |
tree | 01e760a04eaf8260ce24d21d083388abf5f50668 /source/blender/editors/include | |
parent | 952c4e41bb4dae0d1b4a36a316f6cf67c054afe0 (diff) |
Cleanup/Refactor: Transform Orientation: Use 'orient_index' instead 'orient_type'
`orient_index` is a more comprehensive value as it reveals both the type and index.
Differential Revision: https://developer.blender.org/D9595
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_transform.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index 8f1be847e2b..cb6fb0dba60 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -151,8 +151,7 @@ short ED_transform_calc_orientation_from_type_ex(const struct bContext *C, struct RegionView3D *rv3d, struct Object *ob, struct Object *obedit, - const short orientation_type, - int orientation_index_custom, + const short orientation_index, const int pivot_point); /* transform gizmos */ @@ -186,8 +185,7 @@ struct TransformCalcParams { uint use_only_center : 1; uint use_local_axis : 1; /* Use 'Scene.orientation_type' when zero, otherwise subtract one and use. */ - ushort orientation_type; - ushort orientation_index_custom; + ushort orientation_index; }; int ED_transform_calc_gizmo_stats(const struct bContext *C, const struct TransformCalcParams *params, |