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authorCampbell Barton <ideasman42@gmail.com>2012-09-28 15:02:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-28 15:02:43 +0400
commitad3f01e1d890aa6783c17cf673c6531b3023e4e5 (patch)
tree8925d60b93cb682ca23ba7ef914a3421fd00bc23 /source/blender/editors/include
parent79d83679747989540c9b031765634e1fd1ce9290 (diff)
fix/workaround [#31811] Subdivision Surface (Apply modifier to editing cage during Editmode) Loop Cut Crash
A correct fix for this bug likely involves changuing how operators are called in the event loop but such changes better not be made just before the release.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 3d15f349f9b..02c7d52f08d 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -79,6 +79,7 @@ struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v);
void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v);
void EDBM_verts_mirror_cache_end(struct BMEditMesh *em);
+void EDBM_mesh_ensure_valid_dm_hack(struct Scene *scene, struct BMEditMesh *em);
void EDBM_mesh_normals_update(struct BMEditMesh *em);
void EDBM_mesh_clear(struct BMEditMesh *em);