diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-12-21 13:43:28 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-12-21 18:34:08 +0300 |
commit | e56aa4ff0c6b2a1746d5c39e297c9f6f56c4b492 (patch) | |
tree | 2dfe9e2dd8de893bf3988abe213db1041822e1fe /source/blender/editors/include | |
parent | bf168a05cd388c02359e52e4ae674c89f13c96a6 (diff) |
Fix T59668: UV unwrap pinning bugs.
With multi object editing it creates the charts twice, which broke some
logic in the unwrapper.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 2fc15f72fca..9e7f192fd8e 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -126,14 +126,7 @@ void ED_uvedit_live_unwrap_re_solve(void); void ED_uvedit_live_unwrap_end(short cancel); void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit); -void ED_uvedit_pack_islands( - struct Scene *scene, struct Object *ob, struct BMesh *bm, - bool selected, bool correct_aspect, bool do_rotate); -void ED_uvedit_pack_islands_multi( - struct Scene *scene, struct Object **objects, const uint objects_len, - bool selected, bool correct_aspect, bool do_rotate, bool implicit); -void ED_uvedit_unwrap_cube_project( - struct BMesh *bm, float cube_size, bool use_select, const float center[3]); +void ED_uvedit_add_simple_uvs(struct Main *bmain, struct Scene *scene, struct Object *ob); /* single call up unwrap using scene settings, used for edge tag unwrapping */ void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel, const bool pack); |