diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-04 03:12:05 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-05 17:02:15 +0300 |
commit | f3f2602c88d866db6052ed03bbec1c9da4183e57 (patch) | |
tree | 502f6da9f6a0dc479563005a4b39aa85c5d69e27 /source/blender/editors/include | |
parent | e1b5fe156db2871ae0eb32d0af3e1c5fb8a7507a (diff) |
UVEdit: Add function variants based on ToolSettings
This is better than passing a scene pointer when we don't have one.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index a617715ad52..ab6294a0dff 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -36,6 +36,7 @@ struct Main; struct Object; struct Scene; struct SpaceImage; +struct ToolSettings; struct View3D; struct ViewLayer; struct bNode; @@ -62,6 +63,20 @@ void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int ma bool ED_uvedit_test(struct Object *obedit); /* visibility and selection */ +bool uvedit_face_visible_nolocal_ex( + const struct ToolSettings *ts, struct BMFace *efa); +bool uvedit_face_visible_test_ex( + const struct ToolSettings *ts, struct Object *obedit, struct Image *ima, struct BMFace *efa); +bool uvedit_face_select_test_ex( + const struct ToolSettings *ts, struct BMFace *efa, + const int cd_loop_uv_offset); +bool uvedit_edge_select_test_ex( + const struct ToolSettings *ts, struct BMLoop *l, + const int cd_loop_uv_offset); +bool uvedit_uv_select_test_ex( + const struct ToolSettings *ts, struct BMLoop *l, + const int cd_loop_uv_offset); + bool uvedit_face_visible_nolocal( struct Scene *scene, struct BMFace *efa); bool uvedit_face_visible_test( |