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authorArystanbek Dyussenov <arystan.d@gmail.com>2009-08-19 13:04:49 +0400
committerArystanbek Dyussenov <arystan.d@gmail.com>2009-08-19 13:04:49 +0400
commit7c786e28c4965fc7314d7a2a3521f41f9b562726 (patch)
tree68fc6352398e2fb1dba9bf0272e985abf9d176a0 /source/blender/editors/include
parent09042ce9a507b7f9ea36a63e60bbda6266541579 (diff)
parent680f88017fda17582ac5b4c7e1b3afecbb56b2f8 (diff)
Merge with 2.5 -r 22173:22620.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_anim_api.h104
-rw-r--r--source/blender/editors/include/ED_node.h9
-rw-r--r--source/blender/editors/include/ED_object.h7
-rw-r--r--source/blender/editors/include/ED_previewrender.h5
-rw-r--r--source/blender/editors/include/ED_screen.h5
-rw-r--r--source/blender/editors/include/ED_screen_types.h8
-rw-r--r--source/blender/editors/include/ED_space_api.h1
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/include/UI_interface.h17
9 files changed, 132 insertions, 26 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 8f7c0ceeab6..179f362b13f 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -46,6 +46,8 @@ struct bActionGroup;
struct FCurve;
struct FModifier;
+struct uiBlock;
+
/* ************************************************ */
/* ANIMATION CHANNEL FILTERING */
/* anim_filter.c */
@@ -107,7 +109,10 @@ typedef struct bAnimListElem {
} bAnimListElem;
-/* Some types for easier type-testing */
+/* Some types for easier type-testing
+ * NOTE: need to keep the order of these synchronised with the channels define code
+ * which is used for drawing and handling channel lists for
+ */
// XXX was ACTTYPE_*
typedef enum eAnim_ChannelType {
ANIMTYPE_NONE= 0,
@@ -131,6 +136,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSSKEY,
ANIMTYPE_DSWOR,
ANIMTYPE_DSPART,
+ ANIMTYPE_DSMBALL,
ANIMTYPE_SHAPEKEY, // XXX probably can become depreceated???
@@ -139,6 +145,9 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_NLATRACK,
ANIMTYPE_NLAACTION,
+
+ /* always as last item, the total number of channel types... */
+ ANIMTYPE_NUM_TYPES,
} eAnim_ChannelType;
/* types of keyframe data in bAnimListElem */
@@ -196,6 +205,7 @@ typedef enum eAnimFilter_Flags {
#define FILTER_CAM_OBJD(ca) ((ca->flag & CAM_DS_EXPAND))
#define FILTER_CUR_OBJD(cu) ((cu->flag & CU_DS_EXPAND))
#define FILTER_PART_OBJD(part) ((part->flag & PART_DS_EXPAND))
+#define FILTER_MBALL_OBJD(mb) ((mb->flag2 & MB_DS_EXPAND))
/* 'Sub-object/Action' channels (flags stored in Action) */
#define SEL_ACTC(actc) ((actc->flag & ACT_SELECTED))
#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED)==0)
@@ -273,25 +283,89 @@ short ANIM_animdata_context_getdata(bAnimContext *ac);
/* ************************************************ */
/* ANIMATION CHANNELS LIST */
-/* anim_channels.c */
+/* anim_channels_*.c */
-/* ------------------------ API -------------------------- */
-
-/* Deselect all animation channels */
-void ANIM_deselect_anim_channels(void *data, short datatype, short test, short sel);
-
-/* Set the 'active' channel of type channel_type, in the given action */
-void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type);
-
-/* --------------- Settings and/or Defines -------------- */
+/* ------------------------ Drawing TypeInfo -------------------------- */
/* flag-setting behaviour */
-enum {
+typedef enum eAnimChannels_SetFlag {
ACHANNEL_SETFLAG_CLEAR = 0,
ACHANNEL_SETFLAG_ADD,
ACHANNEL_SETFLAG_TOGGLE
} eAnimChannels_SetFlag;
+/* types of settings for AnimChanels */
+typedef enum eAnimChannel_Settings {
+ ACHANNEL_SETTING_SELECT = 0,
+ ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later)
+ ACHANNEL_SETTING_MUTE,
+ ACHANNEL_SETTING_EXPAND,
+ ACHANNEL_SETTING_VISIBLE, /* only for Graph Editor */
+ ACHANNEL_SETTING_SOLO, /* only for NLA Tracks */
+} eAnimChannel_Settings;
+
+
+/* Drawing, mouse handling, and flag setting behaviour... */
+typedef struct bAnimChannelType {
+ /* drawing */
+ /* draw backdrop strip for channel */
+ void (*draw_backdrop)(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+ /* get depth of indention (relative to the depth channel is nested at) */
+ short (*get_indent_level)(bAnimContext *ac, bAnimListElem *ale);
+ /* get offset in pixels for the start of the channel (in addition to the indent depth) */
+ short (*get_offset)(bAnimContext *ac, bAnimListElem *ale);
+
+
+ /* get name (for channel lists) */
+ void (*name)(bAnimListElem *ale, char *name);
+ /* get icon (for channel lists) */
+ int (*icon)(bAnimListElem *ale);
+
+ /* settings */
+ /* check if the given setting is valid in the current context */
+ short (*has_setting)(bAnimContext *ac, bAnimListElem *ale, int setting);
+ /* get the flag used for this setting */
+ int (*setting_flag)(int setting, short *neg);
+ /* get the pointer to int/short where data is stored,
+ * with type being sizeof(ptr_data) which should be fine for runtime use...
+ * - assume that setting has been checked to be valid for current context
+ */
+ void *(*setting_ptr)(bAnimListElem *ale, int setting, short *type);
+} bAnimChannelType;
+
+/* ------------------------ Drawing API -------------------------- */
+
+/* Get typeinfo for the given channel */
+bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale);
+
+/* Draw the given channel */
+void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+/* Draw the widgets for the given channel */
+void ANIM_channel_draw_widgets(bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc);
+
+
+/* ------------------------ Editing API -------------------------- */
+
+/* Check if some setting for a channel is enabled
+ * Returns: 1 = On, 0 = Off, -1 = Invalid
+ *
+ * - setting: eAnimChannel_Settings
+ */
+short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, int setting);
+
+/* Change value of some setting for a channel
+ * - setting: eAnimChannel_Settings
+ * - mode: eAnimChannels_SetFlag
+ */
+void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting, short mode);
+
+
+/* Deselect all animation channels */
+void ANIM_deselect_anim_channels(void *data, short datatype, short test, short sel);
+
+/* Set the 'active' channel of type channel_type, in the given action */
+void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type);
+
/* ************************************************ */
/* DRAWING API */
/* anim_draw.c */
@@ -332,14 +406,16 @@ void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, List
/* ------------ Animation F-Curves <-> Icons/Names Mapping ------------ */
/* anim_ipo_utils.c */
+/* Get icon for type of setting F-Curve is for */
+// XXX include this in the getname() method via RNA?
int geticon_anim_blocktype(short blocktype);
+/* Get name for channel-list displays for F-Curve */
void getname_anim_fcurve(char *name, struct ID *id, struct FCurve *fcu);
-
+/* Automatically determine a color for the nth F-Curve */
void ipo_rainbow(int cur, int tot, float *out);
-
/* ------------- NLA-Mapping ----------------------- */
/* anim_draw.c */
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 0cd5551f17f..bf4632dc3da 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -28,8 +28,17 @@
#ifndef ED_NODE_H
#define ED_NODE_H
+struct Material;
+struct Scene;
+struct Tex;
+
/* drawnode.c */
void ED_init_node_butfuncs(void);
+/* node_edit.c */
+void ED_node_shader_default(struct Material *ma);
+void ED_node_composit_default(struct Scene *sce);
+void ED_node_texture_default(struct Tex *tex);;
+
#endif /* ED_NODE_H */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index c8a72a2aa97..d31f85d08ea 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -59,6 +59,8 @@ struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
+void ED_object_toggle_modes(struct bContext *C, int mode);
+
/* bitflags for enter/exit editmode */
#define EM_FREEDATA 1
#define EM_FREEUNDO 2
@@ -69,6 +71,8 @@ void ED_object_enter_editmode(struct bContext *C, int flag);
void ED_object_base_init_from_view(struct bContext *C, struct Base *base);
+void ED_object_single_users(struct Scene *scene, int full);
+
/* cleanup */
int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
@@ -89,6 +93,9 @@ void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con)
void mouse_lattice(struct bContext *C, short mval[2], int extend);
void undo_push_lattice(struct bContext *C, char *name);
+/* editmball.c */
+void undo_push_mball(struct bContext *C, char *name);
+
/* editkey.c */
void insert_shapekey(struct Scene *scene, struct Object *ob);
void delete_key(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/editors/include/ED_previewrender.h b/source/blender/editors/include/ED_previewrender.h
index 41cbecb5353..7e0d71db7e1 100644
--- a/source/blender/editors/include/ED_previewrender.h
+++ b/source/blender/editors/include/ED_previewrender.h
@@ -34,6 +34,7 @@ struct Image;
struct Render;
struct bContext;
struct ID;
+struct MTex;
#define PREVIEW_RENDERSIZE 140
@@ -70,9 +71,9 @@ pr_method:
void ED_preview_init_dbase(void);
void ED_preview_free_dbase(void);
-void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, int sizex, int sizey);
+void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey);
void ED_preview_iconrender(struct Scene *scene, struct ID *id, unsigned int *rect, int sizex, int sizey);
-void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, rcti *rect);
+void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect);
#endif
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index fc29d64eb37..6cb7593e07d 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -89,10 +89,13 @@ void ED_screen_do_listen(struct wmWindow *win, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, char *name);
void ED_screen_set(struct bContext *C, struct bScreen *sc);
+void ED_screen_delete(struct bContext *C, struct bScreen *sc);
void ED_screen_set_scene(struct bContext *C, struct Scene *scene);
+void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event);
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
-void ED_screen_animation_timer(struct bContext *C, int redraws, int enable);
+void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable);
+void ED_screen_animation_timer_update(struct bContext *C, int redraws);
int ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
void ED_screen_full_prevspace(struct bContext *C);
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 76a2a55c29e..72afe7704b4 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -31,9 +31,9 @@
/* for animplayer */
typedef struct ScreenAnimData {
- ARegion *ar; /* do not read from this, only for comparing if region exists */
+ ARegion *ar; /* do not read from this, only for comparing if region exists */
int redraws;
- int flag; /* flags for playback */
+ int flag; /* flags for playback */
} ScreenAnimData;
/* for animplayer */
@@ -42,6 +42,10 @@ enum {
ANIMPLAY_FLAG_REVERSE = (1<<0),
/* temporary - playback just jumped to the start/end */
ANIMPLAY_FLAG_JUMPED = (1<<1),
+ /* drop frames as needed to maintain framerate */
+ ANIMPLAY_FLAG_SYNC = (1<<2),
+ /* don't drop frames (and ignore AUDIO_SYNC flag) */
+ ANIMPLAY_FLAG_NO_SYNC = (1<<3),
};
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index efaf0f56f92..04b6be3bcaa 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -52,6 +52,7 @@ void ED_spacetype_text(void);
void ED_spacetype_sequencer(void);
void ED_spacetype_logic(void);
void ED_spacetype_console(void);
+void ED_spacetype_userpref(void);
/* calls for instancing and freeing spacetype static data
called in WM_init_exit */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index b576299c1d0..07aa44cadd8 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -130,8 +130,6 @@ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1,
int lasso_inside(short mcords[][2], short moves, short sx, short sy);
int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
-/* modes */
-void ED_view3d_exit_paint_modes(struct bContext *C);
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 70fbad3216d..42280ad17c9 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -60,6 +60,7 @@ struct Image;
struct ImageUser;
struct uiWidgetColors;
struct Tex;
+struct MTex;
typedef struct uiBut uiBut;
typedef struct uiBlock uiBlock;
@@ -490,7 +491,7 @@ void uiButSetNFunc (uiBut *but, uiButHandleNFunc func, void *argN, void *arg2)
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
-void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, struct rcti *rect), void *arg);
+void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect), void *arg1, void *arg2);
/* Autocomplete
*
@@ -545,6 +546,7 @@ void autocomplete_vgroup(struct bContext *C, char *str, void *arg_v);
struct rctf;
void curvemap_buttons(uiBlock *block, struct CurveMapping *cumap, char labeltype, short event, short redraw, struct rctf *rect);
+void curvemap_layout(uiLayout *layout, struct CurveMapping *cumap, char labeltype, short event, short redraw, struct rctf *rect);
void colorband_buttons(uiBlock *block, struct ColorBand *coba, struct rctf *rect, int small);
@@ -607,6 +609,7 @@ int uiLayoutGetEnabled(uiLayout *layout);
int uiLayoutGetRedAlert(uiLayout *layout);
int uiLayoutGetAlignment(uiLayout *layout);
int uiLayoutGetKeepAspect(uiLayout *layout);
+int uiLayoutGetWidth(uiLayout *layout);
float uiLayoutGetScaleX(uiLayout *layout);
float uiLayoutGetScaleY(uiLayout *layout);
ListBase *uiLayoutBoxGetList(uiLayout *layout);
@@ -623,20 +626,24 @@ uiLayout *uiLayoutSplit(uiLayout *layout, float percentage);
uiBlock *uiLayoutFreeBlock(uiLayout *layout);
/* templates */
-void uiTemplateHeader(uiLayout *layout, struct bContext *C);
+void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
char *newop, char *unlinkop);
uiLayout *uiTemplateModifier(uiLayout *layout, struct PointerRNA *ptr);
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
-void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent);
+void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent, struct MTex *slot);
void uiTemplateColorRamp(uiLayout *layout, struct ColorBand *coba, int expand);
-void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type);
+void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type, int compact);
void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_metaballmenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_armaturemenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_posemenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
typedef struct uiListItem {
@@ -671,7 +678,7 @@ void uiItemM(uiLayout *layout, struct bContext *C, char *name, int icon, char *m
void uiItemV(uiLayout *layout, char *name, int icon, int argval); /* value */
void uiItemS(uiLayout *layout); /* separator */
-void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func);
+void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg);
void uiItemMenuEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname);
void uiItemMenuEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname);