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authorCampbell Barton <ideasman42@gmail.com>2020-04-03 07:45:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-03 07:52:26 +0300
commitb18608f3e9066407b1d8a837161ad295d7719937 (patch)
treeec62ed5d98221a3c99500b50986514c762d5706a /source/blender/editors/include
parent09071e27993a6a113ea08376e361230d99e7690d (diff)
Cleanup: bone cursor picking API
There was one function to access both pose/edit bones, which returned a void pointer type. Split these into 3 functions which return EditBone, bPoseChannel or Bone types. Internally the logic is still shared, this just makes it clearer to callers which type is expected. Also use more conventional prefix for picking API: - ED_armature_pick_(ebone/pchan/bone) - ED_armature_pick_(ebone/pchan/bone)_from_selectbuffer
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_armature.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 40f5cade0d5..8e0103299eb 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -187,6 +187,10 @@ struct Object *ED_armature_object_and_ebone_from_select_buffer(struct Object **o
uint objects_len,
int hit,
struct EditBone **r_ebone);
+struct Base *ED_armature_base_and_pchan_from_select_buffer(struct Base **bases,
+ uint bases_len,
+ int hit,
+ struct bPoseChannel **r_pchan);
struct Base *ED_armature_base_and_bone_from_select_buffer(struct Base **bases,
uint bases_len,
int hit,