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authorHans Goudey <h.goudey@me.com>2021-03-02 20:42:05 +0300
committerHans Goudey <h.goudey@me.com>2021-03-02 20:42:05 +0300
commit1a8aee0a7cec0c2718932fdeece9dc071689f928 (patch)
tree10ec791fad13cf373297c2c760bd7837638f7453 /source/blender/editors/include
parent5a3b7c532952d29e1ee3b26aba10a91b5bc3af31 (diff)
UI: Expose an "is first search" boolean to search button callbacks
Currently when you open an RNA collection search button, like a vertex group selector, the search filter isn't applied until you start typing, in order to display every option at the start. Otherwise they wouldn't be visible, since the search filter would run for the current text. Currently this check happens in one place, but it relies on the `changed` value of `uiBut`. This is fine in the interface directory, but anywhere else it would require exposing `uiBut.changed`, which is probably too low-level to expose. The solution is adding an `is_first` argument to the search callbacks, which is nice for a few reasons: - They work at a higher level of abstraction, meaning they don't have to worry about how exactly to tell if this is the first search. - It makes it easier to do special behavior when the search menu is first opened. - Then, obviously, it makes that state accessible without including `interface_intern.h`. Needed for attribute search: T85658 Differential Revision: https://developer.blender.org/D10528
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_interface.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 81641239c6a..09e1a269ae1 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -499,10 +499,14 @@ typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
typedef struct ARegion *(*uiButSearchCreateFn)(struct bContext *C,
struct ARegion *butregion,
struct uiButSearch *search_but);
+/* `is_first` is typically used to ignore search filtering when the menu is first opened in order
+ * to display the full list of options. The value will be false after the button's text is edited
+ * (for every call except the first). */
typedef void (*uiButSearchUpdateFn)(const struct bContext *C,
void *arg,
const char *str,
- uiSearchItems *items);
+ uiSearchItems *items,
+ const bool is_first);
typedef void (*uiButSearchArgFreeFn)(void *arg);
typedef bool (*uiButSearchContextMenuFn)(struct bContext *C,
void *arg,
@@ -1602,6 +1606,7 @@ void UI_but_func_search_set(uiBut *but,
void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn);
void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn);
void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string);
+void UI_but_func_search_set_all_strings_valid(uiBut *but, const bool value);
/* height in pixels, it's using hardcoded values still */
int UI_searchbox_size_y(void);