diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-01-22 09:31:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-24 07:24:04 +0300 |
commit | 9f3c5a061de50293286ea4118b46c379ed0744e7 (patch) | |
tree | 5c7700fdd335e9792c55dd89e390c0d786458425 /source/blender/editors/include | |
parent | a1f44e43a253eabee74f40315b62cc0c0ff4cb9c (diff) |
Fix outliner and animation editors exiting multi-object edit-mode
When multiple objects were in edit-mode,
only the active object would exit edit-mode.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_object.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 7ba2992b8fe..bd1a4a0c63f 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -207,6 +207,12 @@ bool ED_object_editmode_exit_ex(struct Main *bmain, int flag); bool ED_object_editmode_exit(struct bContext *C, int flag); +bool ED_object_editmode_exit_multi_ex(struct Main *bmain, + struct Scene *scene, + struct ViewLayer *view_layer, + int flag); +bool ED_object_editmode_exit_multi(struct bContext *C, int flag); + bool ED_object_editmode_enter_ex(struct Main *bmain, struct Scene *scene, struct Object *ob, |