Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-11 21:31:32 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-11 21:31:32 +0300
commit78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (patch)
tree48258a995237f8eb4e222784bf27ec41973ab6c2 /source/blender/editors/include
parent44f94f7927a2becf40e50a105b4c18f0a36f5341 (diff)
Port of part of the Interface code to 2.50.
This is based on the current trunk version, so these files should not need merges. There's two things (clipboard and intptr_t) that are missing in 2.50 and commented out with XXX 2.48, these can be enabled again once trunk is merged into this branch. Further this is not all interface code, there are many parts commented out: * interface.c: nearly all button types, missing: links, chartab, keyevent. * interface_draw.c: almost all code, with some small exceptions. * interface_ops.c: this replaces ui_do_but and uiDoBlocks with two operators, making it non-blocking. * interface_regions: this is a part of interface.c, split off, contains code to create regions for tooltips, menus, pupmenu (that one is crashing currently), color chooser, basically regions with buttons which is fairly independent of core interface code. * interface_panel.c and interface_icons.c: not ported over, so no panels and icons yet. Panels should probably become (free floating) regions? * text.c: (formerly language.c) for drawing text and translation. this works but is using bad globals still and could be cleaned up. Header Files: * ED_datafiles.h now has declarations for datatoc_ files, so those extern declarations can be #included instead of repeated. * The user interface code is in UI_interface.h and other UI_* files. Core: * The API for creating blocks, buttons, etc is nearly the same still. Blocks are now created per region instead of per area. * The code was made non-blocking, which means that any changes and redraws should be possible while editing a button. That means though that we need some sort of persistence even though the blender model is to recreate buttons for each redraw. So when a new block is created, some matching happens to find out which buttons correspond to buttons in the previously created block, and for activated buttons some data is then copied over to the new button. * Added UI_init/UI_init_userdef/UI_exit functions that should initialize code in this module, instead of multiple function calls in the windowmanager. * Removed most static/globals from interface.c. * Removed UIafterfunc_ I don't think it's needed anymore, and not sure how it would integrate here? * Currently only full window redraws are used, this should become per region and maybe per button later. Operators: * Events are currently handled through two operators: button activate and menu handle. Operators may not be the best way to implement this, since there are currently some issues with events being missed, but they can become a special handler type instead, this should not be a big change. * The button activate operator runs as long as a button is active, and will handle all interaction with that button until the button is not activated anymore. This means clicking, text editing, number dragging, opening menu blocks, etc. * Since this operator has to be non-blocking, the ui_do_but code needed to made non-blocking. That means variables that were previously on the stack, now need to be stored away in a struct such that they can be accessed again when the operator receives more events. * Additionally the place in the ui_do_but code indicated the state, now that needs to be set explicit in order to handle the right events in the right state. So an activated button can be in one of these states: init, highlight, wait_flash, wait_release, wait_key_event, num_editing, text_editing, text_selecting, block_open, exit. * For each button type an ui_apply_but_* function has also been separated out from ui_do_but. This makes it possible to continuously apply the button as text is being typed for example, and there is an option in the code to enable this. Since the code non-blocking and can deal with the button being deleted even, it should be safe to do this. * When editing text, dragging numbers, etc, the actual data (but->poin) is not being edited, since that would mean data is being edited without correct updates happening, while some other part of blender may be accessing that data in the meantime. So data values, strings, vectors are written to a temporary location and only flush in the apply function. Regions: * Menus, color chooser, tooltips etc all create screen level regions. Such menu blocks give a handle to the button that creates it, which will contain the results of the menu block once a MESSAGE event is received from that menu block. * For this type of menu block the coordinates used to be in window space. They are still created that way and ui_positionblock still works with window coordinates, but after that the block and buttons are brought back to region coordinates since these are now contained in a region. * The flush/overdraw frontbuffer drawing code was removed, the windowmanager should have enough information with these screen level regions to have full control over what gets drawn when and to then do correct compositing. Testing: * The header in the time space currently has some buttons to test the UI code.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/BIF_interface_icons.h72
-rw-r--r--source/blender/editors/include/BIF_resources.h600
-rw-r--r--source/blender/editors/include/BIF_view2d.h68
-rw-r--r--source/blender/editors/include/ED_datafiles.h50
-rw-r--r--source/blender/editors/include/ED_interface.h33
-rw-r--r--source/blender/editors/include/UI_interface.h350
-rw-r--r--source/blender/editors/include/UI_resources.h595
-rw-r--r--source/blender/editors/include/UI_text.h67
-rw-r--r--source/blender/editors/include/UI_view2d.h69
9 files changed, 1131 insertions, 773 deletions
diff --git a/source/blender/editors/include/BIF_interface_icons.h b/source/blender/editors/include/BIF_interface_icons.h
index 63ce89eef62..e69de29bb2d 100644
--- a/source/blender/editors/include/BIF_interface_icons.h
+++ b/source/blender/editors/include/BIF_interface_icons.h
@@ -1,72 +0,0 @@
-/**
- * $Id: BIF_interface_icons.h 11920 2007-09-02 17:25:03Z elubie $
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-#ifndef BIF_PREVIEW_ICONS_H
-#define BIF_PREVIEW_ICONS_H
-
-struct Image;
-struct ImBuf;
-struct World;
-struct Tex;
-struct Lamp;
-struct Material;
-
-typedef struct IconFile {
- struct IconFile *next, *prev;
- char filename[80]; // FILE_MAXFILE size
- int index;
-} IconFile;
-
-
-#define ICON_DEFAULT_HEIGHT 16
-#define PREVIEW_DEFAULT_HEIGHT 96
-
-/*
- Resizable Icons for Blender
-*/
-void BIF_icons_init(int first_dyn_id);
-int BIF_icon_get_width(int icon_id);
-int BIF_icon_get_height(int icon_id);
-
-void BIF_icon_draw(float x, float y, int icon_id);
-void BIF_icon_draw_preview(float x, float y, int icon_id, int nocreate);
-
-void BIF_icon_draw_aspect(float x, float y, int icon_id, float aspect);
-void BIF_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade);
-void BIF_icons_free();
-void BIF_icons_free_drawinfo(void *drawinfo);
-
-struct ListBase *BIF_iconfile_list(void);
-int BIF_iconfile_get_index(char *filename);
-
-
-#endif /* BIF_ICONS_H */
diff --git a/source/blender/editors/include/BIF_resources.h b/source/blender/editors/include/BIF_resources.h
index 38540f1ba39..e69de29bb2d 100644
--- a/source/blender/editors/include/BIF_resources.h
+++ b/source/blender/editors/include/BIF_resources.h
@@ -1,600 +0,0 @@
-/**
- * $Id: BIF_resources.h 13057 2007-12-30 12:08:28Z aligorith $
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-#ifndef BIF_RESOURCES_H
-#define BIF_RESOURCES_H
-
-/* elubie: TODO: move the typedef for icons to BIF_interface_icons.h */
-/* and add/replace include of BIF_resources.h by BIF_interface_icons.h */
-typedef enum {
-#define BIFICONID_FIRST (ICON_VIEW3D)
- ICON_VIEW3D,
- ICON_IPO,
- ICON_OOPS,
- ICON_BUTS,
- ICON_FILESEL,
- ICON_IMAGE_COL,
- ICON_INFO,
- ICON_SEQUENCE,
- ICON_TEXT,
- ICON_IMASEL,
- ICON_SOUND,
- ICON_ACTION,
- ICON_NLA,
- ICON_SCRIPTWIN,
- ICON_TIME,
- ICON_NODE,
- ICON_SPACE2,
- ICON_SPACE3,
- ICON_SPACE4,
- ICON_TRIA_LEFT,
- ICON_TRIA_UP,
- ICON_FONTPREVIEW,
- ICON_BLANK4,
- ICON_BLANK5,
- ICON_BLANK6,
-
- ICON_ORTHO,
- ICON_PERSP,
- ICON_CAMERA,
- ICON_PARTICLES,
- ICON_BBOX,
- ICON_WIRE,
- ICON_SOLID,
- ICON_SMOOTH,
- ICON_POTATO,
- ICON_MARKER_HLT,
- ICON_PMARKER_ACT,
- ICON_PMARKER_SEL,
- ICON_PMARKER,
- ICON_VIEWZOOM,
- ICON_SORTALPHA,
- ICON_SORTTIME,
- ICON_SORTSIZE,
- ICON_LONGDISPLAY,
- ICON_SHORTDISPLAY,
- ICON_TRIA_DOWN,
- ICON_TRIA_RIGHT,
- ICON_BLANK7,
- ICON_BLANK8,
- ICON_BLANK9,
- ICON_BLANK10,
-
- ICON_VIEW_AXIS_ALL,
- ICON_VIEW_AXIS_NONE,
- ICON_VIEW_AXIS_NONE2,
- ICON_VIEW_AXIS_TOP,
- ICON_VIEW_AXIS_FRONT,
- ICON_VIEW_AXIS_SIDE,
- ICON_POSE_DEHLT,
- ICON_POSE_HLT,
- ICON_BORDERMOVE,
- ICON_MAYBE_ITS_A_LASSO,
- ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender
- and didn't care to neither rename it nor update the PNG */
- ICON_VERSE,
- ICON_MOD_BOOLEAN,
- ICON_ARMATURE,
- ICON_PAUSE,
- ICON_ALIGN,
- ICON_REC,
- ICON_PLAY,
- ICON_FF,
- ICON_REW,
- ICON_PYTHON,
- ICON_BLANK11,
- ICON_BLANK12,
- ICON_BLANK13,
- ICON_BLANK14,
-
-
- ICON_DOTSUP,
- ICON_DOTSDOWN,
- ICON_MENU_PANEL,
- ICON_AXIS_SIDE,
- ICON_AXIS_FRONT,
- ICON_AXIS_TOP,
- ICON_STICKY_UVS_LOC,
- ICON_STICKY_UVS_DISABLE,
- ICON_STICKY_UVS_VERT,
- ICON_PREV_KEYFRAME,
- ICON_NEXT_KEYFRAME,
- ICON_ENVMAP,
- ICON_TRANSP_HLT,
- ICON_TRANSP_DEHLT,
- ICON_CIRCLE_DEHLT,
- ICON_CIRCLE_HLT,
- ICON_TPAINT_DEHLT,
- ICON_TPAINT_HLT,
- ICON_WPAINT_DEHLT,
- ICON_WPAINT_HLT,
- ICON_MARKER,
- ICON_BLANK15,
- ICON_BLANK16,
- ICON_BLANK17,
- ICON_BLANK18,
-
- ICON_X,
- ICON_GO_LEFT,
- ICON_NO_GO_LEFT,
- ICON_UNLOCKED,
- ICON_LOCKED,
- ICON_PARLIB,
- ICON_DATALIB,
- ICON_AUTO,
- ICON_MATERIAL_DEHLT2,
- ICON_RING,
- ICON_GRID,
- ICON_PROPEDIT,
- ICON_KEEPRECT,
- ICON_DESEL_CUBE_VERTS,
- ICON_EDITMODE_DEHLT,
- ICON_EDITMODE_HLT,
- ICON_VPAINT_DEHLT,
- ICON_VPAINT_HLT,
- ICON_FACESEL_DEHLT,
- ICON_FACESEL_HLT,
- ICON_EDIT_DEHLT,
- ICON_BOOKMARKS,
- ICON_BLANK20,
- ICON_BLANK21,
- ICON_BLANK22,
-
- ICON_HELP,
- ICON_ERROR,
- ICON_FOLDER_DEHLT,
- ICON_FOLDER_HLT,
- ICON_BLUEIMAGE_DEHLT,
- ICON_BLUEIMAGE_HLT,
- ICON_BPIBFOLDER_DEHLT,
- ICON_BPIBFOLDER_HLT,
- ICON_BPIBFOLDER_ERR,
- ICON_UGLY_GREEN_RING,
- ICON_GHOST,
- ICON_SORTBYEXT,
- ICON_SCULPTMODE_HLT,
- ICON_VERTEXSEL,
- ICON_EDGESEL,
- ICON_FACESEL,
- ICON_PLUS,
- ICON_BPIBFOLDER_X,
- ICON_BPIBFOLDERGREY,
- ICON_MAGNIFY,
- ICON_INFO2,
- ICON_BLANK23,
- ICON_BLANK24,
- ICON_BLANK25,
- ICON_BLANK26,
-
- ICON_RIGHTARROW,
- ICON_DOWNARROW_HLT,
- ICON_ROUNDBEVELTHING,
- ICON_FULLTEXTURE,
- ICON_HOOK,
- ICON_DOT,
- ICON_WORLD_DEHLT,
- ICON_CHECKBOX_DEHLT,
- ICON_CHECKBOX_HLT,
- ICON_LINK,
- ICON_INLINK,
- ICON_ZOOMIN,
- ICON_ZOOMOUT,
- ICON_PASTEDOWN,
- ICON_COPYDOWN,
- ICON_CONSTANT,
- ICON_LINEAR,
- ICON_CYCLIC,
- ICON_KEY_DEHLT,
- ICON_KEY_HLT,
- ICON_GRID2,
- ICON_BLANK27,
- ICON_BLANK28,
- ICON_BLANK29,
- ICON_BLANK30,
-
- ICON_EYE,
- ICON_LAMP,
- ICON_MATERIAL,
- ICON_TEXTURE,
- ICON_ANIM,
- ICON_WORLD,
- ICON_SCENE,
- ICON_EDIT,
- ICON_GAME,
- ICON_PAINT,
- ICON_RADIO,
- ICON_SCRIPT,
- ICON_SPEAKER,
- ICON_PASTEUP,
- ICON_COPYUP,
- ICON_PASTEFLIPUP,
- ICON_PASTEFLIPDOWN,
- ICON_CYCLICLINEAR,
- ICON_PIN_DEHLT,
- ICON_PIN_HLT,
- ICON_LITTLEGRID,
- ICON_BLANK31,
- ICON_BLANK32,
- ICON_BLANK33,
- ICON_BLANK34,
-
- ICON_FULLSCREEN,
- ICON_SPLITSCREEN,
- ICON_RIGHTARROW_THIN,
- ICON_DISCLOSURE_TRI_RIGHT,
- ICON_DISCLOSURE_TRI_DOWN,
- ICON_SCENE_SEPIA,
- ICON_SCENE_DEHLT,
- ICON_OBJECT,
- ICON_MESH,
- ICON_CURVE,
- ICON_MBALL,
- ICON_LATTICE,
- ICON_LAMP_DEHLT,
- ICON_MATERIAL_DEHLT,
- ICON_TEXTURE_DEHLT,
- ICON_IPO_DEHLT,
- ICON_LIBRARY_DEHLT,
- ICON_IMAGE_DEHLT,
- ICON_EYEDROPPER,
- ICON_WINDOW_WINDOW,
- ICON_PANEL_CLOSE,
- ICON_PHYSICS,
- ICON_BLANK36,
- ICON_BLANK37,
- ICON_BLANK38,
-
- ICON_BLENDER,
- ICON_PACKAGE,
- ICON_UGLYPACKAGE,
- ICON_MATPLANE,
- ICON_MATSPHERE,
- ICON_MATCUBE,
- ICON_SCENE_HLT,
- ICON_OBJECT_HLT,
- ICON_MESH_HLT,
- ICON_CURVE_HLT,
- ICON_MBALL_HLT,
- ICON_LATTICE_HLT,
- ICON_LAMP_HLT,
- ICON_MATERIAL_HLT,
- ICON_TEXTURE_HLT,
- ICON_IPO_HLT,
- ICON_LIBRARY_HLT,
- ICON_IMAGE_HLT,
- ICON_CONSTRAINT,
- ICON_CAMERA_DEHLT,
- ICON_ARMATURE_DEHLT,
- ICON_SNAP_GEAR,
- ICON_SNAP_GEO,
- ICON_BLANK41,
- ICON_BLANK42,
-
- ICON_SMOOTHCURVE,
- ICON_SPHERECURVE,
- ICON_ROOTCURVE,
- ICON_SHARPCURVE,
- ICON_LINCURVE,
- ICON_NOCURVE,
- ICON_RNDCURVE,
- ICON_PROP_OFF,
- ICON_PROP_ON,
- ICON_PROP_CON,
- ICON_SYNTAX,
- ICON_SYNTAX_OFF,
- ICON_MONKEY,
- ICON_HAIR,
- ICON_VIEWMOVE,
- ICON_HOME,
- ICON_CLIPUV_DEHLT,
- ICON_CLIPUV_HLT,
- ICON_BLANK2,
- ICON_BLANK3,
- ICON_VPAINT_COL,
- ICON_RESTRICT_SELECT_OFF,
- ICON_RESTRICT_SELECT_ON,
- ICON_MUTE_IPO_OFF,
- ICON_MUTE_IPO_ON,
-
- ICON_MAN_TRANS,
- ICON_MAN_ROT,
- ICON_MAN_SCALE,
- ICON_MANIPUL,
- ICON_BLANK_47,
- ICON_MODIFIER,
- ICON_MOD_WAVE,
- ICON_MOD_BUILD,
- ICON_MOD_DECIM,
- ICON_MOD_MIRROR,
- ICON_MOD_SOFT,
- ICON_MOD_SUBSURF,
- ICON_SEQ_SEQUENCER,
- ICON_SEQ_PREVIEW,
- ICON_SEQ_LUMA_WAVEFORM,
- ICON_SEQ_CHROMA_SCOPE,
- ICON_ROTATE,
- ICON_CURSOR,
- ICON_ROTATECOLLECTION,
- ICON_ROTATECENTER,
- ICON_ROTACTIVE,
- ICON_RESTRICT_VIEW_OFF,
- ICON_RESTRICT_VIEW_ON,
- ICON_RESTRICT_RENDER_OFF,
- ICON_RESTRICT_RENDER_ON,
-
- VICON_VIEW3D,
- VICON_EDIT,
- VICON_EDITMODE_DEHLT,
- VICON_EDITMODE_HLT,
- VICON_DISCLOSURE_TRI_RIGHT,
- VICON_DISCLOSURE_TRI_DOWN,
- VICON_MOVE_UP,
- VICON_MOVE_DOWN,
- VICON_X
-
-#define BIFICONID_LAST (VICON_X)
-#define BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1)
-} BIFIconID;
-
-typedef enum {
-#define BIFCOLORSHADE_FIRST (COLORSHADE_DARK)
- COLORSHADE_DARK,
- COLORSHADE_GREY,
- COLORSHADE_MEDIUM,
- COLORSHADE_HILITE,
- COLORSHADE_LIGHT,
- COLORSHADE_WHITE
-#define BIFCOLORSHADE_LAST (COLORSHADE_WHITE)
-#define BIFNCOLORSHADES (BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1)
-} BIFColorShade;
-
-typedef enum {
-#define BIFCOLORID_FIRST (BUTGREY)
- BUTGREY = 0,
- BUTGREEN,
- BUTBLUE,
- BUTSALMON,
- MIDGREY,
- BUTPURPLE,
- BUTYELLOW,
- REDALERT,
- BUTRUST,
- BUTWHITE,
- BUTDBLUE,
- BUTPINK,
- BUTDPINK,
- BUTMACTIVE,
-
- BUTIPO,
- BUTAUDIO,
- BUTCAMERA,
- BUTRANDOM,
- BUTEDITOBJECT,
- BUTPROPERTY,
- BUTSCENE,
- BUTMOTION,
- BUTMESSAGE,
- BUTACTION,
- BUTCD,
- BUTGAME,
- BUTVISIBILITY,
- BUTYUCK,
- BUTSEASICK,
- BUTCHOKE,
- BUTIMPERIAL,
-
- BUTTEXTCOLOR,
- BUTTEXTPRESSED,
- BUTSBACKGROUND,
-
- VIEWPORTBACKCOLOR,
- VIEWPORTGRIDCOLOR,
- VIEWPORTACTIVECOLOR,
- VIEWPORTSELECTEDCOLOR,
- VIEWPORTUNSELCOLOR,
-
- EDITVERTSEL,
- EDITVERTUNSEL,
- EDITEDGESEL,
- EDITEDGEUNSEL
-
-#define BIFCOLORID_LAST (EDITEDGEUNSEL)
-#define BIFNCOLORIDS (BIFCOLORID_LAST-BIFCOLORID_FIRST + 1)
-
-} BIFColorID;
-
-/* XXX WARNING: this is saved in file, so do not change order! */
-enum {
- TH_AUTO, /* for buttons, to signal automatic color assignment */
-
-// uibutton colors
- TH_BUT_OUTLINE,
- TH_BUT_NEUTRAL,
- TH_BUT_ACTION,
- TH_BUT_SETTING,
- TH_BUT_SETTING1,
- TH_BUT_SETTING2,
- TH_BUT_NUM,
- TH_BUT_TEXTFIELD,
- TH_BUT_POPUP,
- TH_BUT_TEXT,
- TH_BUT_TEXT_HI,
- TH_MENU_BACK,
- TH_MENU_ITEM,
- TH_MENU_HILITE,
- TH_MENU_TEXT,
- TH_MENU_TEXT_HI,
-
- TH_BUT_DRAWTYPE,
-
- TH_REDALERT,
- TH_CUSTOM,
-
- TH_BUT_TEXTFIELD_HI,
- TH_ICONFILE,
-
- TH_THEMEUI,
-// common colors among spaces
-
- TH_BACK,
- TH_TEXT,
- TH_TEXT_HI,
- TH_HEADER,
- TH_HEADERDESEL,
- TH_PANEL,
- TH_SHADE1,
- TH_SHADE2,
- TH_HILITE,
-
- TH_GRID,
- TH_WIRE,
- TH_SELECT,
- TH_ACTIVE,
- TH_GROUP,
- TH_GROUP_ACTIVE,
- TH_TRANSFORM,
- TH_VERTEX,
- TH_VERTEX_SELECT,
- TH_VERTEX_SIZE,
- TH_EDGE,
- TH_EDGE_SELECT,
- TH_EDGE_SEAM,
- TH_EDGE_FACESEL,
- TH_FACE,
- TH_FACE_SELECT,
- TH_NORMAL,
- TH_FACE_DOT,
- TH_FACEDOT_SIZE,
- TH_CFRAME,
-
- TH_SYNTAX_B,
- TH_SYNTAX_V,
- TH_SYNTAX_C,
- TH_SYNTAX_L,
- TH_SYNTAX_N,
-
- TH_BONE_SOLID,
- TH_BONE_POSE,
-
- TH_STRIP,
- TH_STRIP_SELECT,
-
- TH_LAMP,
-
- TH_NODE,
- TH_NODE_IN_OUT,
- TH_NODE_OPERATOR,
- TH_NODE_CONVERTOR,
- TH_NODE_GROUP,
-
- TH_SEQ_MOVIE,
- TH_SEQ_IMAGE,
- TH_SEQ_SCENE,
- TH_SEQ_AUDIO,
- TH_SEQ_EFFECT,
- TH_SEQ_PLUGIN,
- TH_SEQ_TRANSITION,
- TH_SEQ_META,
-
- TH_EDGE_SHARP,
- TH_EDITMESH_ACTIVE,
-};
-/* XXX WARNING: previous is saved in file, so do not change order! */
-
-/* theme drawtypes */
-#define TH_MINIMAL 0
-#define TH_SHADED 1
-#define TH_ROUNDED 2
-#define TH_OLDSKOOL 3
-
-/* specific defines per space should have higher define values */
-
-struct bTheme;
-
-// THE CODERS API FOR THEMES:
-
-// sets the color
-void BIF_ThemeColor(int colorid);
-
-// sets the color plus alpha
-void BIF_ThemeColor4(int colorid);
-
-// sets color plus offset for shade
-void BIF_ThemeColorShade(int colorid, int offset);
-
-// sets color plus offset for alpha
-void BIF_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
-
-// sets color, which is blend between two theme colors
-void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac);
-// same, with shade offset
-void BIF_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset);
-
-// returns one value, not scaled
-float BIF_GetThemeValuef(int colorid);
-int BIF_GetThemeValue(int colorid);
-
-// get three color values, scaled to 0.0-1.0 range
-void BIF_GetThemeColor3fv(int colorid, float *col);
-
-// get the 3 or 4 byte values
-void BIF_GetThemeColor3ubv(int colorid, char *col);
-void BIF_GetThemeColor4ubv(int colorid, char *col);
-
-// get a theme color from specified space type
-void BIF_GetThemeColorType4ubv(int colorid, int spacetype, char *col);
-
-// blends and shades between two color pointers
-void BIF_ColorPtrBlendShade3ubv(char *cp1, char *cp2, float fac, int offset);
-
-// get a 3 byte color, blended and shaded between two other char color pointers
-void BIF_GetColorPtrBlendShade3ubv(char *cp1, char *cp2, char *col, float fac, int offset);
-
-
-struct ScrArea;
-
-// internal (blender) usage only, for init and set active
-void BIF_InitTheme(void);
-void BIF_SetTheme(struct ScrArea *sa);
-void BIF_resources_init (void);
-void BIF_resources_free (void);
-void BIF_colors_init (void);
-void BIF_load_ui_colors (void);
-
-/* only for buttons in theme editor! */
-char *BIF_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
-char *BIF_ThemeColorsPup(int spacetype);
-
-
-void BIF_def_color (BIFColorID colorid, unsigned char r, unsigned char g, unsigned char b);
-
-#endif /* BIF_ICONS_H */
diff --git a/source/blender/editors/include/BIF_view2d.h b/source/blender/editors/include/BIF_view2d.h
index ed86a1cf9c3..e69de29bb2d 100644
--- a/source/blender/editors/include/BIF_view2d.h
+++ b/source/blender/editors/include/BIF_view2d.h
@@ -1,68 +0,0 @@
-/**
- * $Id:
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- *
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef BIF_VIEW2D_H
-#define BIF_VIEW2D_H
-
-/* start of a generic 2d view with should allow drawing grids,
- * panning, zooming, scrolling, .. */
-
-#define V2D_UNIT_SECONDS 0
-#define V2D_UNIT_FRAMES 1
-
-#define V2D_GRID_CLAMP 0
-#define V2D_GRID_NOCLAMP 1
-
-#define V2D_IS_CLIPPED 12000
-
-#define V2D_HORIZONTAL_LINES 1
-#define V2D_VERTICAL_LINES 2
-#define V2D_HORIZONTAL_AXIS 4
-#define V2D_VERTICAL_AXIS 8
-
-struct View2D;
-struct View2DGrid;
-struct bContext;
-
-typedef struct View2DGrid View2DGrid;
-
-/* opengl drawing setup */
-void BIF_view2d_ortho(const struct bContext *C, struct View2D *v2d);
-
-/* grid drawing */
-View2DGrid *BIF_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, int unit, int type, int winx, int winy);
-void BIF_view2d_draw_grid(const struct bContext *C, struct View2D *v2d, View2DGrid *grid, int flag);
-void BIF_view2d_free_grid(View2DGrid *grid);
-
-/* coordinate conversion */
-void BIF_view2d_region_to_view(struct View2D *v2d, short x, short y, float *viewx, float *viewy);
-void BIF_view2d_view_to_region(struct View2D *v2d, float x, float y, short *regionx, short *regiony);
-void BIF_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, short *regionx, short *region_y);
-
-#endif /* BIF_VIEW2D_H */
-
diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h
new file mode 100644
index 00000000000..ddf3f0c9468
--- /dev/null
+++ b/source/blender/editors/include/ED_datafiles.h
@@ -0,0 +1,50 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef ED_DATAFILES_H
+#define ED_DATAFILES_H
+
+/* Datafiles embedded in Blender */
+
+extern int datatoc_B_blend_size;
+extern char datatoc_B_blend[];
+
+extern int datatoc_blenderbuttons_size;
+extern char datatoc_blenderbuttons[];
+
+extern int datatoc_splash_jpg_size;
+extern char datatoc_splash_jpg[];
+
+extern int datatoc_Bfont_size;
+extern char datatoc_Bfont;
+
+extern int datatoc_bfont_ttf_size;
+extern char datatoc_bfont_ttf[];
+
+#endif /* ED_DATAFILES_H */
+
diff --git a/source/blender/editors/include/ED_interface.h b/source/blender/editors/include/ED_interface.h
index d0f3078ce62..e69de29bb2d 100644
--- a/source/blender/editors/include/ED_interface.h
+++ b/source/blender/editors/include/ED_interface.h
@@ -1,33 +0,0 @@
-/**
- * $Id:
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- *
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-#ifndef ED_INTERFACE_H
-#define ED_INTERFACE_H
-
-
-#endif /* ED_INTERFACE_H */
-
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
new file mode 100644
index 00000000000..a4f29e37e34
--- /dev/null
+++ b/source/blender/editors/include/UI_interface.h
@@ -0,0 +1,350 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef UI_INTERFACE_H
+#define UI_INTERFACE_H
+
+struct ID;
+struct ListBase;
+struct ARegion;
+struct wmWindow;
+struct wmWindowManager;
+struct AutoComplete;
+struct bContext;
+
+/* uiBlock->dt */
+#define UI_EMBOSS 0 /* use one of the themes for drawing */
+#define UI_EMBOSSN 1 /* Nothing */
+#define UI_EMBOSSM 2 /* Minimal builtin emboss, also for logic buttons */
+#define UI_EMBOSSP 3 /* Pulldown */
+#define UI_EMBOSSR 4 /* Rounded */
+#define UI_EMBOSST 5 /* Table */
+
+#define UI_EMBOSSX 0 /* for a python file, which i can't change.... duh! */
+
+/* uiBlock->direction */
+#define UI_TOP 1
+#define UI_DOWN 2
+#define UI_LEFT 4
+#define UI_RIGHT 8
+#define UI_DIRECTION 15
+#define UI_CENTER 16
+#define UI_SHIFT_FLIPPED 32
+
+/* uiBlock->autofill */
+#define UI_BLOCK_COLLUMNS 1
+#define UI_BLOCK_ROWS 2
+
+/* uiBlock->flag (controls) */
+#define UI_BLOCK_LOOP 1
+#define UI_BLOCK_REDRAW 2
+#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
+#define UI_BLOCK_NUMSELECT 8
+#define UI_BLOCK_ENTER_OK 16
+#define UI_BLOCK_NOSHADOW 32
+#define UI_BLOCK_NO_HILITE 64 /* XXX 2.5 not implemented */
+#define UI_BLOCK_MOVEMOUSE_QUIT 128
+#define UI_BLOCK_KEEP_OPEN 256
+
+/* uiMenuBlockHandle->blockretval */
+#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
+#define UI_RETURN_OK 2 /* choice made */
+#define UI_RETURN_OUT 4 /* left the menu */
+
+ /* block->flag bits 12-15 are identical to but->flag bits */
+
+/* block->font, for now: bold = medium+1 */
+#define UI_HELV 0
+#define UI_HELVB 1
+
+/* panel controls */
+#define UI_PNL_TRANSP 1
+#define UI_PNL_SOLID 2
+
+#define UI_PNL_CLOSE 32
+#define UI_PNL_STOW 64
+#define UI_PNL_TO_MOUSE 128
+#define UI_PNL_UNSTOW 256
+#define UI_PNL_SCALE 512
+
+/* warning the first 4 flags are internal */
+/* but->flag */
+#define UI_TEXT_LEFT 16
+#define UI_ICON_LEFT 32
+#define UI_ICON_RIGHT 64
+ /* control for button type block */
+#define UI_MAKE_TOP 128
+#define UI_MAKE_DOWN 256
+#define UI_MAKE_LEFT 512
+#define UI_MAKE_RIGHT 1024
+ /* dont draw hilite on mouse over */
+#define UI_NO_HILITE 2048
+ /* button align flag, for drawing groups together */
+#define UI_BUT_ALIGN (15<<12)
+#define UI_BUT_ALIGN_TOP (1<<12)
+#define UI_BUT_ALIGN_LEFT (1<<13)
+#define UI_BUT_ALIGN_RIGHT (1<<14)
+#define UI_BUT_ALIGN_DOWN (1<<15)
+
+
+/* Button types, bits stored in 1 value... and a short even!
+- bits 0-4: bitnr (0-31)
+- bits 5-7: pointer type
+- bit 8: for 'bit'
+- bit 9-15: button type (now 6 bits, 64 types)
+*/
+
+#define CHA 32
+#define SHO 64
+#define INT 96
+#define FLO 128
+#define FUN 192
+#define BIT 256
+
+#define BUTPOIN (128+64+32)
+
+#define BUT (1<<9)
+#define ROW (2<<9)
+#define TOG (3<<9)
+#define SLI (4<<9)
+#define NUM (5<<9)
+#define TEX (6<<9)
+#define TOG3 (7<<9)
+#define TOGR (8<<9)
+#define TOGN (9<<9)
+#define LABEL (10<<9)
+#define MENU (11<<9)
+#define ICONROW (12<<9)
+#define ICONTOG (13<<9)
+#define NUMSLI (14<<9)
+#define COL (15<<9)
+#define IDPOIN (16<<9)
+#define HSVSLI (17<<9)
+#define SCROLL (18<<9)
+#define BLOCK (19<<9)
+#define BUTM (20<<9)
+#define SEPR (21<<9)
+#define LINK (22<<9)
+#define INLINK (23<<9)
+#define KEYEVT (24<<9)
+#define ICONTEXTROW (25<<9)
+#define HSVCUBE (26<<9)
+#define PULLDOWN (27<<9)
+#define ROUNDBOX (28<<9)
+#define CHARTAB (29<<9)
+#define BUT_COLORBAND (30<<9)
+#define BUT_NORMAL (31<<9)
+#define BUT_CURVE (32<<9)
+#define BUT_TOGDUAL (33<<9)
+#define ICONTOGN (34<<9)
+#define FTPREVIEW (35<<9)
+#define NUMABS (36<<9)
+#define BUTTYPE (63<<9)
+
+/* Menu Block Handle */
+typedef struct uiMenuBlockHandle {
+ struct ARegion *region;
+ int butretval;
+ int blockretval;
+
+ float retvalue;
+ float retvec[3];
+} uiMenuBlockHandle;
+
+typedef struct uiBut uiBut;
+typedef struct uiBlock uiBlock;
+
+void uiEmboss(float x1, float y1, float x2, float y2, int sel);
+void uiRoundBoxEmboss(float minx, float miny, float maxx, float maxy, float rad, int active);
+void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
+void uiSetRoundBox(int type);
+void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
+
+void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag);
+void uiTextBoundsBlock(uiBlock *block, int addval);
+void uiBoundsBlock(struct uiBlock *block, int addval);
+void uiDrawBlock(struct uiBlock *block);
+void uiGetMouse(int win, short *adr);
+void uiComposeLinks(uiBlock *block);
+void uiSetButLock(int val, char *lockstr);
+uiBut *uiFindInlink(uiBlock *block, void *poin);
+void uiClearButLock(void);
+int uiDoBlocks(struct ListBase *lb, int event, int movemouse_quit);
+void uiSetCurFont(uiBlock *block, int index);
+void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small);
+void uiFreeBlock(uiBlock *block);
+void uiFreeBlocks(struct ListBase *lb);
+uiBlock *uiBeginBlock(struct wmWindow *window, struct ARegion *region, char *name, short dt, short font);
+void uiEndBlock(uiBlock *block);
+uiBlock *uiGetBlock(char *name, struct ARegion *ar);
+
+void uiBlockPickerButtons(struct uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval);
+
+
+/* automatic aligning, horiz or verical */
+void uiBlockBeginAlign(uiBlock *block);
+void uiBlockEndAlign(uiBlock *block);
+
+uiBut *uiDefBut(uiBlock *block,
+ int type, int retval, char *str,
+ short x1, short y1,
+ short x2, short y2,
+ void *poin,
+ float min, float max,
+ float a1, float a2, char *tip);
+uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+
+uiBut *uiDefIconBut(uiBlock *block,
+ int type, int retval, int icon,
+ short x1, short y1,
+ short x2, short y2,
+ void *poin,
+ float min, float max,
+ float a1, float a2, char *tip);
+uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+
+uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip);
+
+uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
+
+typedef void (*uiIDPoinFuncFP) (char *str, struct ID **idpp);
+uiBut *uiDefIDPoinBut(struct uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, char *str,
+ short x1, short y1, short x2, short y2, void *idpp, char *tip);
+
+typedef uiBlock* (*uiBlockFuncFP) (struct wmWindow *window, struct uiMenuBlockHandle *handle, void *arg1);
+uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
+uiBut *uiDefPulldownBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
+
+uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
+uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip);
+
+void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
+
+struct PointerRNA;
+struct PropertyRNA;
+uiBut *uiDefRNABut(uiBlock *block, int retval, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, short x1, short y1, short x2, short y2);
+void uiButSetFunc3(uiBut *but, void (*func)(void *arg1, void *arg2, void *arg3), void *arg1, void *arg2, void *arg3);
+
+void uiAutoBlock(struct uiBlock *block,
+ float minx, float miny,
+ float sizex, float sizey, int flag);
+void uiSetButLink(struct uiBut *but,
+ void **poin,
+ void ***ppoin,
+ short *tot,
+ int from, int to);
+
+int uiBlocksGetYMin (ListBase *lb);
+int uiBlockGetCol (uiBlock *block);
+void* uiBlockGetCurFont (uiBlock *block);
+
+void uiBlockSetCol (uiBlock *block, int col);
+void uiBlockSetEmboss (uiBlock *block, int emboss);
+void uiBlockSetDirection (uiBlock *block, int direction);
+void uiBlockFlipOrder (uiBlock *block);
+void uiBlockSetFlag (uiBlock *block, int flag);
+void uiBlockSetXOfs (uiBlock *block, int xofs);
+
+int uiButGetRetVal (uiBut *but);
+
+void uiButSetFlag (uiBut *but, int flag);
+void uiButClearFlag (uiBut *but, int flag);
+
+void uiBlockSetButmFunc (uiBlock *block, void (*butmfunc)(void *arg, int but_a2), void *arg);
+
+void uiBlockSetFunc (uiBlock *block, void (*func)(void *arg1, void *arg2), void *arg1, void *arg2);
+void uiButSetFunc (uiBut *but, void (*func)(void *arg1, void *arg2), void *arg1, void *arg2);
+
+void uiButSetCompleteFunc(uiBut *but, void (*func)(char *str, void *arg), void *arg);
+
+void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(struct ScrArea *sa, uiBlock *block));
+
+
+extern void pupmenu_set_active(int val);
+extern uiMenuBlockHandle *pupmenu_col(struct bContext *C, char *instr, int mx, int my, int maxrow);
+extern uiMenuBlockHandle *pupmenu(struct bContext *C, char *instr, int mx, int my);
+extern void pupmenu_free(struct bContext *C, uiMenuBlockHandle *handle);
+
+extern void uiFreePanels(struct ListBase *lb);
+extern void uiNewPanelTabbed(char *, char *);
+extern int uiNewPanel(struct ScrArea *sa, struct uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey);
+
+extern void uiSetPanel_view2d(struct ScrArea *sa);
+extern void uiMatchPanel_view2d(struct ScrArea *sa);
+
+extern void uiDrawBlocksPanels(struct ScrArea *sa, int re_align);
+extern void uiNewPanelHeight(struct uiBlock *block, int sizey);
+extern void uiNewPanelTitle(struct uiBlock *block, char *str);
+extern void uiPanelPush(struct uiBlock *block);
+extern void uiPanelPop(struct uiBlock *block);
+extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name);
+extern int uiAlignPanelStep(struct ScrArea *sa, float fac);
+extern void uiPanelControl(int);
+extern void uiSetPanelHandler(int);
+
+extern void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
+extern void *uiSetCurFont_ext(float aspect);
+
+typedef struct AutoComplete AutoComplete;
+
+AutoComplete *autocomplete_begin(char *startname, int maxlen);
+void autocomplete_do_name(AutoComplete *autocpl, const char *name);
+void autocomplete_end(AutoComplete *autocpl, char *autoname);
+
+void uiTestRegion(const struct bContext *C); /* XXX 2.50 temporary test */
+
+void UI_keymap(struct wmWindowManager *wm);
+
+void UI_init(void);
+void UI_init_userdef(void);
+void UI_exit(void);
+
+#endif /* UI_INTERFACE_H */
+
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
new file mode 100644
index 00000000000..f30e5531f41
--- /dev/null
+++ b/source/blender/editors/include/UI_resources.h
@@ -0,0 +1,595 @@
+/**
+ * $Id: UI_resources.h 13057 2007-12-30 12:08:28Z aligorith $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef UI_RESOURCES_H
+#define UI_RESOURCES_H
+
+/* elubie: TODO: move the typedef for icons to UI_interface_icons.h */
+/* and add/replace include of UI_resources.h by UI_interface_icons.h */
+typedef enum {
+#define BIFICONID_FIRST (ICON_VIEW3D)
+ ICON_VIEW3D,
+ ICON_IPO,
+ ICON_OOPS,
+ ICON_BUTS,
+ ICON_FILESEL,
+ ICON_IMAGE_COL,
+ ICON_INFO,
+ ICON_SEQUENCE,
+ ICON_TEXT,
+ ICON_IMASEL,
+ ICON_SOUND,
+ ICON_ACTION,
+ ICON_NLA,
+ ICON_SCRIPTWIN,
+ ICON_TIME,
+ ICON_NODE,
+ ICON_SPACE2,
+ ICON_SPACE3,
+ ICON_SPACE4,
+ ICON_TRIA_LEFT,
+ ICON_TRIA_UP,
+ ICON_FONTPREVIEW,
+ ICON_BLANK4,
+ ICON_BLANK5,
+ ICON_BLANK6,
+
+ ICON_ORTHO,
+ ICON_PERSP,
+ ICON_CAMERA,
+ ICON_PARTICLES,
+ ICON_BBOX,
+ ICON_WIRE,
+ ICON_SOLID,
+ ICON_SMOOTH,
+ ICON_POTATO,
+ ICON_MARKER_HLT,
+ ICON_PMARKER_ACT,
+ ICON_PMARKER_SEL,
+ ICON_PMARKER,
+ ICON_VIEWZOOM,
+ ICON_SORTALPHA,
+ ICON_SORTTIME,
+ ICON_SORTSIZE,
+ ICON_LONGDISPLAY,
+ ICON_SHORTDISPLAY,
+ ICON_TRIA_DOWN,
+ ICON_TRIA_RIGHT,
+ ICON_BLANK7,
+ ICON_BLANK8,
+ ICON_BLANK9,
+ ICON_BLANK10,
+
+ ICON_VIEW_AXIS_ALL,
+ ICON_VIEW_AXIS_NONE,
+ ICON_VIEW_AXIS_NONE2,
+ ICON_VIEW_AXIS_TOP,
+ ICON_VIEW_AXIS_FRONT,
+ ICON_VIEW_AXIS_SIDE,
+ ICON_POSE_DEHLT,
+ ICON_POSE_HLT,
+ ICON_BORDERMOVE,
+ ICON_MAYBE_ITS_A_LASSO,
+ ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender
+ and didn't care to neither rename it nor update the PNG */
+ ICON_VERSE,
+ ICON_MOD_BOOLEAN,
+ ICON_ARMATURE,
+ ICON_PAUSE,
+ ICON_ALIGN,
+ ICON_REC,
+ ICON_PLAY,
+ ICON_FF,
+ ICON_REW,
+ ICON_PYTHON,
+ ICON_BLANK11,
+ ICON_BLANK12,
+ ICON_BLANK13,
+ ICON_BLANK14,
+
+
+ ICON_DOTSUP,
+ ICON_DOTSDOWN,
+ ICON_MENU_PANEL,
+ ICON_AXIS_SIDE,
+ ICON_AXIS_FRONT,
+ ICON_AXIS_TOP,
+ ICON_STICKY_UVS_LOC,
+ ICON_STICKY_UVS_DISABLE,
+ ICON_STICKY_UVS_VERT,
+ ICON_PREV_KEYFRAME,
+ ICON_NEXT_KEYFRAME,
+ ICON_ENVMAP,
+ ICON_TRANSP_HLT,
+ ICON_TRANSP_DEHLT,
+ ICON_CIRCLE_DEHLT,
+ ICON_CIRCLE_HLT,
+ ICON_TPAINT_DEHLT,
+ ICON_TPAINT_HLT,
+ ICON_WPAINT_DEHLT,
+ ICON_WPAINT_HLT,
+ ICON_MARKER,
+ ICON_BLANK15,
+ ICON_BLANK16,
+ ICON_BLANK17,
+ ICON_BLANK18,
+
+ ICON_X,
+ ICON_GO_LEFT,
+ ICON_NO_GO_LEFT,
+ ICON_UNLOCKED,
+ ICON_LOCKED,
+ ICON_PARLIB,
+ ICON_DATALIB,
+ ICON_AUTO,
+ ICON_MATERIAL_DEHLT2,
+ ICON_RING,
+ ICON_GRID,
+ ICON_PROPEDIT,
+ ICON_KEEPRECT,
+ ICON_DESEL_CUBE_VERTS,
+ ICON_EDITMODE_DEHLT,
+ ICON_EDITMODE_HLT,
+ ICON_VPAINT_DEHLT,
+ ICON_VPAINT_HLT,
+ ICON_FACESEL_DEHLT,
+ ICON_FACESEL_HLT,
+ ICON_EDIT_DEHLT,
+ ICON_BOOKMARKS,
+ ICON_BLANK20,
+ ICON_BLANK21,
+ ICON_BLANK22,
+
+ ICON_HELP,
+ ICON_ERROR,
+ ICON_FOLDER_DEHLT,
+ ICON_FOLDER_HLT,
+ ICON_BLUEIMAGE_DEHLT,
+ ICON_BLUEIMAGE_HLT,
+ ICON_BPIBFOLDER_DEHLT,
+ ICON_BPIBFOLDER_HLT,
+ ICON_BPIBFOLDER_ERR,
+ ICON_UGLY_GREEN_RING,
+ ICON_GHOST,
+ ICON_SORTBYEXT,
+ ICON_SCULPTMODE_HLT,
+ ICON_VERTEXSEL,
+ ICON_EDGESEL,
+ ICON_FACESEL,
+ ICON_PLUS,
+ ICON_BPIBFOLDER_X,
+ ICON_BPIBFOLDERGREY,
+ ICON_MAGNIFY,
+ ICON_INFO2,
+ ICON_BLANK23,
+ ICON_BLANK24,
+ ICON_BLANK25,
+ ICON_BLANK26,
+
+ ICON_RIGHTARROW,
+ ICON_DOWNARROW_HLT,
+ ICON_ROUNDBEVELTHING,
+ ICON_FULLTEXTURE,
+ ICON_HOOK,
+ ICON_DOT,
+ ICON_WORLD_DEHLT,
+ ICON_CHECKBOX_DEHLT,
+ ICON_CHECKBOX_HLT,
+ ICON_LINK,
+ ICON_INLINK,
+ ICON_ZOOMIN,
+ ICON_ZOOMOUT,
+ ICON_PASTEDOWN,
+ ICON_COPYDOWN,
+ ICON_CONSTANT,
+ ICON_LINEAR,
+ ICON_CYCLIC,
+ ICON_KEY_DEHLT,
+ ICON_KEY_HLT,
+ ICON_GRID2,
+ ICON_BLANK27,
+ ICON_BLANK28,
+ ICON_BLANK29,
+ ICON_BLANK30,
+
+ ICON_EYE,
+ ICON_LAMP,
+ ICON_MATERIAL,
+ ICON_TEXTURE,
+ ICON_ANIM,
+ ICON_WORLD,
+ ICON_SCENE,
+ ICON_EDIT,
+ ICON_GAME,
+ ICON_PAINT,
+ ICON_RADIO,
+ ICON_SCRIPT,
+ ICON_SPEAKER,
+ ICON_PASTEUP,
+ ICON_COPYUP,
+ ICON_PASTEFLIPUP,
+ ICON_PASTEFLIPDOWN,
+ ICON_CYCLICLINEAR,
+ ICON_PIN_DEHLT,
+ ICON_PIN_HLT,
+ ICON_LITTLEGRID,
+ ICON_BLANK31,
+ ICON_BLANK32,
+ ICON_BLANK33,
+ ICON_BLANK34,
+
+ ICON_FULLSCREEN,
+ ICON_SPLITSCREEN,
+ ICON_RIGHTARROW_THIN,
+ ICON_DISCLOSURE_TRI_RIGHT,
+ ICON_DISCLOSURE_TRI_DOWN,
+ ICON_SCENE_SEPIA,
+ ICON_SCENE_DEHLT,
+ ICON_OBJECT,
+ ICON_MESH,
+ ICON_CURVE,
+ ICON_MBALL,
+ ICON_LATTICE,
+ ICON_LAMP_DEHLT,
+ ICON_MATERIAL_DEHLT,
+ ICON_TEXTURE_DEHLT,
+ ICON_IPO_DEHLT,
+ ICON_LIBRARY_DEHLT,
+ ICON_IMAGE_DEHLT,
+ ICON_EYEDROPPER,
+ ICON_WINDOW_WINDOW,
+ ICON_PANEL_CLOSE,
+ ICON_PHYSICS,
+ ICON_BLANK36,
+ ICON_BLANK37,
+ ICON_BLANK38,
+
+ ICON_BLENDER,
+ ICON_PACKAGE,
+ ICON_UGLYPACKAGE,
+ ICON_MATPLANE,
+ ICON_MATSPHERE,
+ ICON_MATCUBE,
+ ICON_SCENE_HLT,
+ ICON_OBJECT_HLT,
+ ICON_MESH_HLT,
+ ICON_CURVE_HLT,
+ ICON_MBALL_HLT,
+ ICON_LATTICE_HLT,
+ ICON_LAMP_HLT,
+ ICON_MATERIAL_HLT,
+ ICON_TEXTURE_HLT,
+ ICON_IPO_HLT,
+ ICON_LIBRARY_HLT,
+ ICON_IMAGE_HLT,
+ ICON_CONSTRAINT,
+ ICON_CAMERA_DEHLT,
+ ICON_ARMATURE_DEHLT,
+ ICON_SNAP_GEAR,
+ ICON_SNAP_GEO,
+ ICON_BLANK41,
+ ICON_BLANK42,
+
+ ICON_SMOOTHCURVE,
+ ICON_SPHERECURVE,
+ ICON_ROOTCURVE,
+ ICON_SHARPCURVE,
+ ICON_LINCURVE,
+ ICON_NOCURVE,
+ ICON_RNDCURVE,
+ ICON_PROP_OFF,
+ ICON_PROP_ON,
+ ICON_PROP_CON,
+ ICON_SYNTAX,
+ ICON_SYNTAX_OFF,
+ ICON_MONKEY,
+ ICON_HAIR,
+ ICON_VIEWMOVE,
+ ICON_HOME,
+ ICON_CLIPUV_DEHLT,
+ ICON_CLIPUV_HLT,
+ ICON_BLANK2,
+ ICON_BLANK3,
+ ICON_VPAINT_COL,
+ ICON_RESTRICT_SELECT_OFF,
+ ICON_RESTRICT_SELECT_ON,
+ ICON_MUTE_IPO_OFF,
+ ICON_MUTE_IPO_ON,
+
+ ICON_MAN_TRANS,
+ ICON_MAN_ROT,
+ ICON_MAN_SCALE,
+ ICON_MANIPUL,
+ ICON_BLANK_47,
+ ICON_MODIFIER,
+ ICON_MOD_WAVE,
+ ICON_MOD_BUILD,
+ ICON_MOD_DECIM,
+ ICON_MOD_MIRROR,
+ ICON_MOD_SOFT,
+ ICON_MOD_SUBSURF,
+ ICON_SEQ_SEQUENCER,
+ ICON_SEQ_PREVIEW,
+ ICON_SEQ_LUMA_WAVEFORM,
+ ICON_SEQ_CHROMA_SCOPE,
+ ICON_ROTATE,
+ ICON_CURSOR,
+ ICON_ROTATECOLLECTION,
+ ICON_ROTATECENTER,
+ ICON_ROTACTIVE,
+ ICON_RESTRICT_VIEW_OFF,
+ ICON_RESTRICT_VIEW_ON,
+ ICON_RESTRICT_RENDER_OFF,
+ ICON_RESTRICT_RENDER_ON,
+
+ VICON_VIEW3D,
+ VICON_EDIT,
+ VICON_EDITMODE_DEHLT,
+ VICON_EDITMODE_HLT,
+ VICON_DISCLOSURE_TRI_RIGHT,
+ VICON_DISCLOSURE_TRI_DOWN,
+ VICON_MOVE_UP,
+ VICON_MOVE_DOWN,
+ VICON_X
+
+#define BIFICONID_LAST (VICON_X)
+#define BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1)
+} BIFIconID;
+
+typedef enum {
+#define BIFCOLORSHADE_FIRST (COLORSHADE_DARK)
+ COLORSHADE_DARK,
+ COLORSHADE_GREY,
+ COLORSHADE_MEDIUM,
+ COLORSHADE_HILITE,
+ COLORSHADE_LIGHT,
+ COLORSHADE_WHITE
+#define BIFCOLORSHADE_LAST (COLORSHADE_WHITE)
+#define BIFNCOLORSHADES (BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1)
+} BIFColorShade;
+
+typedef enum {
+#define BIFCOLORID_FIRST (BUTGREY)
+ BUTGREY = 0,
+ BUTGREEN,
+ BUTBLUE,
+ BUTSALMON,
+ MIDGREY,
+ BUTPURPLE,
+ BUTYELLOW,
+ REDALERT,
+ BUTRUST,
+ BUTWHITE,
+ BUTDBLUE,
+ BUTPINK,
+ BUTDPINK,
+ BUTMACTIVE,
+
+ BUTIPO,
+ BUTAUDIO,
+ BUTCAMERA,
+ BUTRANDOM,
+ BUTEDITOBJECT,
+ BUTPROPERTY,
+ BUTSCENE,
+ BUTMOTION,
+ BUTMESSAGE,
+ BUTACTION,
+ BUTCD,
+ BUTGAME,
+ BUTVISIBILITY,
+ BUTYUCK,
+ BUTSEASICK,
+ BUTCHOKE,
+ BUTIMPERIAL,
+
+ BUTTEXTCOLOR,
+ BUTTEXTPRESSED,
+ BUTSBACKGROUND,
+
+ VIEWPORTBACKCOLOR,
+ VIEWPORTGRIDCOLOR,
+ VIEWPORTACTIVECOLOR,
+ VIEWPORTSELECTEDCOLOR,
+ VIEWPORTUNSELCOLOR,
+
+ EDITVERTSEL,
+ EDITVERTUNSEL,
+ EDITEDGESEL,
+ EDITEDGEUNSEL
+
+#define BIFCOLORID_LAST (EDITEDGEUNSEL)
+#define BIFNCOLORIDS (BIFCOLORID_LAST-BIFCOLORID_FIRST + 1)
+
+} BIFColorID;
+
+/* XXX WARNING: this is saved in file, so do not change order! */
+enum {
+ TH_AUTO, /* for buttons, to signal automatic color assignment */
+
+// uibutton colors
+ TH_BUT_OUTLINE,
+ TH_BUT_NEUTRAL,
+ TH_BUT_ACTION,
+ TH_BUT_SETTING,
+ TH_BUT_SETTING1,
+ TH_BUT_SETTING2,
+ TH_BUT_NUM,
+ TH_BUT_TEXTFIELD,
+ TH_BUT_POPUP,
+ TH_BUT_TEXT,
+ TH_BUT_TEXT_HI,
+ TH_MENU_BACK,
+ TH_MENU_ITEM,
+ TH_MENU_HILITE,
+ TH_MENU_TEXT,
+ TH_MENU_TEXT_HI,
+
+ TH_BUT_DRAWTYPE,
+
+ TH_REDALERT,
+ TH_CUSTOM,
+
+ TH_BUT_TEXTFIELD_HI,
+ TH_ICONFILE,
+
+ TH_THEMEUI,
+// common colors among spaces
+
+ TH_BACK,
+ TH_TEXT,
+ TH_TEXT_HI,
+ TH_HEADER,
+ TH_HEADERDESEL,
+ TH_PANEL,
+ TH_SHADE1,
+ TH_SHADE2,
+ TH_HILITE,
+
+ TH_GRID,
+ TH_WIRE,
+ TH_SELECT,
+ TH_ACTIVE,
+ TH_GROUP,
+ TH_GROUP_ACTIVE,
+ TH_TRANSFORM,
+ TH_VERTEX,
+ TH_VERTEX_SELECT,
+ TH_VERTEX_SIZE,
+ TH_EDGE,
+ TH_EDGE_SELECT,
+ TH_EDGE_SEAM,
+ TH_EDGE_FACESEL,
+ TH_FACE,
+ TH_FACE_SELECT,
+ TH_NORMAL,
+ TH_FACE_DOT,
+ TH_FACEDOT_SIZE,
+ TH_CFRAME,
+
+ TH_SYNTAX_B,
+ TH_SYNTAX_V,
+ TH_SYNTAX_C,
+ TH_SYNTAX_L,
+ TH_SYNTAX_N,
+
+ TH_BONE_SOLID,
+ TH_BONE_POSE,
+
+ TH_STRIP,
+ TH_STRIP_SELECT,
+
+ TH_LAMP,
+
+ TH_NODE,
+ TH_NODE_IN_OUT,
+ TH_NODE_OPERATOR,
+ TH_NODE_CONVERTOR,
+ TH_NODE_GROUP,
+
+ TH_SEQ_MOVIE,
+ TH_SEQ_IMAGE,
+ TH_SEQ_SCENE,
+ TH_SEQ_AUDIO,
+ TH_SEQ_EFFECT,
+ TH_SEQ_PLUGIN,
+ TH_SEQ_TRANSITION,
+ TH_SEQ_META,
+
+ TH_EDGE_SHARP,
+ TH_EDITMESH_ACTIVE,
+};
+/* XXX WARNING: previous is saved in file, so do not change order! */
+
+/* theme drawtypes */
+#define TH_MINIMAL 0
+#define TH_SHADED 1
+#define TH_ROUNDED 2
+#define TH_OLDSKOOL 3
+
+/* specific defines per space should have higher define values */
+
+struct bTheme;
+
+// THE CODERS API FOR THEMES:
+
+// sets the color
+void UI_ThemeColor(int colorid);
+
+// sets the color plus alpha
+void UI_ThemeColor4(int colorid);
+
+// sets color plus offset for shade
+void UI_ThemeColorShade(int colorid, int offset);
+
+// sets color plus offset for alpha
+void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
+
+// sets color, which is blend between two theme colors
+void UI_ThemeColorBlend(int colorid1, int colorid2, float fac);
+// same, with shade offset
+void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset);
+
+// returns one value, not scaled
+float UI_GetThemeValuef(int colorid);
+int UI_GetThemeValue(int colorid);
+
+// get three color values, scaled to 0.0-1.0 range
+void UI_GetThemeColor3fv(int colorid, float *col);
+
+// get the 3 or 4 byte values
+void UI_GetThemeColor3ubv(int colorid, char *col);
+void UI_GetThemeColor4ubv(int colorid, char *col);
+
+// get a theme color from specified space type
+void UI_GetThemeColorType4ubv(int colorid, int spacetype, char *col);
+
+// blends and shades between two color pointers
+void UI_ColorPtrBlendShade3ubv(char *cp1, char *cp2, float fac, int offset);
+
+// get a 3 byte color, blended and shaded between two other char color pointers
+void UI_GetColorPtrBlendShade3ubv(char *cp1, char *cp2, char *col, float fac, int offset);
+
+
+struct ScrArea;
+
+// internal (blender) usage only, for init and set active
+void UI_SetTheme(struct ScrArea *sa);
+void ui_theme_init_userdef (void);
+void ui_resources_init (void);
+void ui_resources_free (void);
+
+/* only for buttons in theme editor! */
+char *UI_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
+char *UI_ThemeColorsPup(int spacetype);
+
+#endif /* UI_ICONS_H */
diff --git a/source/blender/editors/include/UI_text.h b/source/blender/editors/include/UI_text.h
new file mode 100644
index 00000000000..03a51f5ee49
--- /dev/null
+++ b/source/blender/editors/include/UI_text.h
@@ -0,0 +1,67 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef UI_TEXT_H
+#define UI_TEXT_H
+
+struct BMF_Font;
+
+int read_languagefile(void); /* usiblender.c */
+void free_languagemenu(void); /* usiblender.c */
+
+void set_interface_font(char *str); /* headerbuttons.c */
+void start_interface_font(void); /* headerbuttons.c */
+void lang_setlanguage(void); /* usiblender.c */
+
+char *language_pup(void);
+char *fontsize_pup(void);
+
+int UI_DrawString(struct BMF_Font* font, char *str, int translate);
+float UI_GetStringWidth(struct BMF_Font* font, char *str, int translate);
+void UI_GetBoundingBox(struct BMF_Font* font, char* str, int translate, rctf* bbox);
+
+void UI_set_international(int international);
+int UI_get_international(void);
+
+void UI_RasterPos(float x, float y);
+void UI_SetScale(float aspect);
+void ui_text_init_userdef(void);
+
+struct LANGMenuEntry {
+ struct LANGMenuEntry *next;
+ char *line;
+ char *language;
+ char *code;
+ int id;
+};
+
+struct LANGMenuEntry *find_language(short langid);
+
+#endif /* UI_TEXT_H */
+
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
new file mode 100644
index 00000000000..481d96952e9
--- /dev/null
+++ b/source/blender/editors/include/UI_view2d.h
@@ -0,0 +1,69 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef UI_VIEW2D_H
+#define UI_VIEW2D_H
+
+/* start of a generic 2d view with should allow drawing grids,
+ * panning, zooming, scrolling, .. */
+
+#define V2D_UNIT_SECONDS 0
+#define V2D_UNIT_FRAMES 1
+
+#define V2D_GRID_CLAMP 0
+#define V2D_GRID_NOCLAMP 1
+
+#define V2D_IS_CLIPPED 12000
+
+#define V2D_HORIZONTAL_LINES 1
+#define V2D_VERTICAL_LINES 2
+#define V2D_HORIZONTAL_AXIS 4
+#define V2D_VERTICAL_AXIS 8
+
+struct View2D;
+struct View2DGrid;
+struct bContext;
+
+typedef struct View2DGrid View2DGrid;
+
+/* setup */
+void UI_view2d_ortho(const struct bContext *C, struct View2D *v2d);
+void UI_view2d_update_size(struct View2D *v2d, int winx, int winy);
+
+/* grid drawing */
+View2DGrid *UI_view2d_calc_grid(const struct bContext *C, struct View2D *v2d, int unit, int type, int winx, int winy);
+void UI_view2d_draw_grid(const struct bContext *C, struct View2D *v2d, View2DGrid *grid, int flag);
+void UI_view2d_free_grid(View2DGrid *grid);
+
+/* coordinate conversion */
+void UI_view2d_region_to_view(struct View2D *v2d, short x, short y, float *viewx, float *viewy);
+void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, short *regionx, short *regiony);
+void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, short *regionx, short *region_y);
+
+#endif /* UI_VIEW2D_H */
+