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authorCampbell Barton <ideasman42@gmail.com>2012-11-30 08:40:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-30 08:40:32 +0400
commit8c3df03c5f3dc3246dc73111c3946757ee3e54ef (patch)
tree27f48df7c8353ee20cb9c54ca68a2016a95f40e0 /source/blender/editors/include
parentc3406db4f5e87402d43a5d2a5e0049b16479d2d5 (diff)
make previous commit work when the camera is locked to the view (in that case use the camera lens, not the viewport lens value).
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 27204d89bc5..01a9b4cf74a 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -219,7 +219,7 @@ void ED_view3d_clipping_enable(void);
void ED_view3d_clipping_disable(void);
float ED_view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]);
-float ED_view3d_dist_from_radius(struct View3D *v3d, const float radius);
+float ED_view3d_dist_from_radius(const float angle, const float radius);
void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]);