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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-01-01 01:09:26 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-01-01 01:09:26 +0400
commitcc3adc2202ce0208b1c95bc3fe3f0290b3b511f9 (patch)
tree503d6bc4376b27a6efe73739609e9bbb1f1188cb /source/blender/editors/include
parent0896a227232f741b6028219a208ae60e78515406 (diff)
parentb5595298d36a5023cc33ed41463fd6c032f2ec7b (diff)
Merged changes in the trunk up to revision 43038.
Conflicts resolved: source/blender/makesdna/DNA_material_types.h source/blenderplayer/bad_level_call_stubs/stubs.c
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/BIF_glutil.h5
-rw-r--r--source/blender/editors/include/UI_icons.h2
2 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index cd3d87a8979..33e9192a23e 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -136,13 +136,8 @@ void glaDrawPixelsSafe (float x, float y, int img_w, int img_h, int row_w, int
* is expected to be in RGBA byte or float format, and the
* modelview and projection matrices are assumed to define a
* 1-to-1 mapping to screen space.
- * @param gamma_correct Optionally gamma correct float sources to sRGB for display
*/
- /* only for float rects, converts to 32 bits and draws */
-void glaDrawPixelsSafe_to32(float fx, float fy, int img_w, int img_h, int row_w, float *rectf, int gamma_correct);
-
-
void glaDrawPixelsTex (float x, float y, int img_w, int img_h, int format, void *rect);
void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, void *rect, float scaleX, float scaleY);
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 4ac5a6eed4a..8373ea7c52e 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -589,8 +589,8 @@ DEF_ICON(MOD_SOLIDIFY)
DEF_ICON(MOD_SCREW)
DEF_ICON(MOD_VERTEX_WEIGHT)
DEF_ICON(MOD_DYNAMICPAINT)
+DEF_ICON(MOD_REMESH)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK162)
DEF_ICON(BLANK163)
DEF_ICON(BLANK164)
DEF_ICON(BLANK165)