Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-10-10 10:19:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-10-10 14:04:51 +0300
commit2abfcebb0eb7989e3d1e7d03f37ecf5c088210af (patch)
treee7a1ad5912b4661d4ece743f4f7fd86e6bf4d3c4 /source/blender/editors/include
parentc735aca42e9f5961fec7e5d5fc196b5bd6b85f56 (diff)
Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_anim_api.h6
-rw-r--r--source/blender/editors/include/UI_icons.h6
-rw-r--r--source/blender/editors/include/UI_resources.h46
3 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 36990414e6d..04f6932d671 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -332,7 +332,7 @@ typedef enum eAnimFilter_Flags {
} eAnimFilter_Flags;
/* ---------- Flag Checking Macros ------------ */
-// xxx check on all of these flags again...
+/* XXX check on all of these flags again. */
/* Dopesheet only */
/* 'Scene' channels */
@@ -507,7 +507,7 @@ typedef enum eAnimChannels_SetFlag {
ACHANNEL_SETFLAG_ADD = 1,
/** on->off, off->on */
ACHANNEL_SETFLAG_INVERT = 2,
- /** some on -> all off // all on */
+ /** some on -> all off / all on */
ACHANNEL_SETFLAG_TOGGLE = 3,
} eAnimChannels_SetFlag;
@@ -730,7 +730,7 @@ void ANIM_nla_mapping_apply_fcurve(struct AnimData *adt,
/* ..... */
/* Perform auto-blending/extend refreshes after some operations */
-// NOTE: defined in space_nla/nla_edit.c, not in animation/
+/* NOTE: defined in space_nla/nla_edit.c, not in animation/ */
void ED_nla_postop_refresh(bAnimContext *ac);
/* ------------- Unit Conversion Mappings ------------- */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 09ab72efaaf..d99ecf2fd56 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -160,7 +160,7 @@ DEF_ICON_BLANK(157)
DEF_ICON_BLANK(158)
DEF_ICON_BLANK(159)
DEF_ICON_BLANK(160)
-DEF_ICON(BLANK1) // Not actually blank - this is used all over the place
+DEF_ICON(BLANK1) /* Not actually blank - this is used all over the place */
DEF_ICON(FAKE_USER_OFF)
DEF_ICON(FAKE_USER_ON)
/* EDITORS */
@@ -192,7 +192,7 @@ DEF_ICON(UV)
DEF_ICON_BLANK(190)
/* MODES */
-DEF_ICON(OBJECT_DATAMODE) // XXX fix this up
+DEF_ICON(OBJECT_DATAMODE) /* XXX fix this up */
DEF_ICON(EDITMODE_HLT)
DEF_ICON(UV_DATA)
DEF_ICON(VPAINT_HLT)
@@ -873,7 +873,7 @@ DEF_ICON(SEQ_SPLITVIEW)
DEF_ICON(SEQ_STRIP_META)
DEF_ICON(SEQ_STRIP_DUPLICATE)
DEF_ICON_BLANK(872)
-DEF_ICON(IMAGE_RGB) // XXX CHANGE TO STRAIGHT ALPHA, Z ETC
+DEF_ICON(IMAGE_RGB) /* XXX CHANGE TO STRAIGHT ALPHA, Z ETC */
DEF_ICON(IMAGE_RGB_ALPHA)
DEF_ICON(IMAGE_ALPHA)
DEF_ICON(IMAGE_ZDEPTH)
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index a7b87d38472..f597bb307db 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -50,7 +50,7 @@ typedef enum ThemeColorID {
TH_REDALERT,
TH_THEMEUI,
- // common colors among spaces
+ /* Common colors among spaces. */
TH_BACK,
/** Use when 'TH_SHOW_BACK_GRAD' is set (the lower, darker color). */
@@ -358,92 +358,92 @@ struct bThemeState {
int spacetype, regionid;
};
-// THE CODERS API FOR THEMES:
+/* THE CODERS API FOR THEMES: */
-// returns one value, not scaled
+/* returns one value, not scaled */
float UI_GetThemeValuef(int colorid);
int UI_GetThemeValue(int colorid);
float UI_GetThemeValueTypef(int colorid, int spacetype);
int UI_GetThemeValueType(int colorid, int spacetype);
-// get three color values, scaled to 0.0-1.0 range
+/* get three color values, scaled to 0.0-1.0 range */
void UI_GetThemeColor3fv(int colorid, float col[3]);
void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, unsigned char col[3]);
void UI_GetThemeColorBlend3f(int colorid1, int colorid2, float fac, float r_col[3]);
void UI_GetThemeColorBlend4f(int colorid1, int colorid2, float fac, float r_col[4]);
-// get the color, range 0.0-1.0, complete with shading offset
+/* get the color, range 0.0-1.0, complete with shading offset */
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3]);
void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3]);
void UI_GetThemeColorShade4ubv(int colorid, int offset, unsigned char col[4]);
-// get three color values, range 0-255,
-// complete with shading offset for the RGB components and blending.
+/* get three color values, range 0-255,
+ * complete with shading offset for the RGB components and blending. */
void UI_GetThemeColorBlendShade3ubv(
int colorid1, int colorid2, float fac, int offset, unsigned char col[3]);
-// get four color values, scaled to 0.0-1.0 range
+/* get four color values, scaled to 0.0-1.0 range */
void UI_GetThemeColor4fv(int colorid, float col[4]);
/* get four color values from specified space type, scaled to 0.0-1.0 range */
void UI_GetThemeColorType4fv(int colorid, int spacetype, float col[4]);
-// get four color values, range 0.0-1.0, complete with shading offset for the RGB components
+/* get four color values, range 0.0-1.0, complete with shading offset for the RGB components */
void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4]);
void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, float col[4]);
-// get four color values ranged between 0 and 255; includes the alpha channel
+/* get four color values ranged between 0 and 255; includes the alpha channel */
void UI_GetThemeColorShadeAlpha4ubv(int colorid,
int coloffset,
int alphaoffset,
unsigned char col[4]);
-// get four color values, range 0.0-1.0,
-// complete with shading offset for the RGB components and blending.
+/* get four color values, range 0.0-1.0,
+ * complete with shading offset for the RGB components and blending. */
void UI_GetThemeColorBlendShade3fv(
int colorid1, int colorid2, float fac, int offset, float col[3]);
void UI_GetThemeColorBlendShade4fv(
int colorid1, int colorid2, float fac, int offset, float col[4]);
-// get the 3 or 4 byte values
+/* get the 3 or 4 byte values */
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]);
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4]);
-// get a theme color from specified space type
+/* get a theme color from specified space type */
void UI_GetThemeColorType3fv(int colorid, int spacetype, float col[3]);
void UI_GetThemeColorType3ubv(int colorid, int spacetype, unsigned char col[3]);
void UI_GetThemeColorType4ubv(int colorid, int spacetype, unsigned char col[4]);
-// get theme color for coloring monochrome icons
+/* get theme color for coloring monochrome icons */
bool UI_GetIconThemeColor4ubv(int colorid, unsigned char col[4]);
-// shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor)
+/* shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor) */
void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
-// get a 3 byte color, blended and shaded between two other char color pointers
+/* get a 3 byte color, blended and shaded between two other char color pointers */
void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3],
const unsigned char cp2[3],
unsigned char col[3],
float fac,
int offset);
-// sets the font color
-// (for anything fancy use UI_GetThemeColor[Fancy] then BLF_color)
+/* sets the font color
+ * (for anything fancy use UI_GetThemeColor[Fancy] then BLF_color) */
void UI_FontThemeColor(int fontid, int colorid);
-// clear the framebuffer using the input colorid
+/* clear the framebuffer using the input colorid */
void UI_ThemeClearColor(int colorid);
-// internal (blender) usage only, for init and set active
+/* internal (blender) usage only, for init and set active */
void UI_SetTheme(int spacetype, int regionid);
-// get current theme
+/* get current theme */
struct bTheme *UI_GetTheme(void);
void UI_Theme_Store(struct bThemeState *theme_state);
void UI_Theme_Restore(struct bThemeState *theme_state);
-// return shadow width outside menus and popups */
+/* return shadow width outside menus and popups */
int UI_ThemeMenuShadowWidth(void);
/* only for buttons in theme editor! */