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authorChristoph Lendenfeld <chris.lend@gmx.at>2021-12-25 15:40:53 +0300
committerChristoph Lendenfeld <chris.lend@gmx.at>2021-12-25 15:40:53 +0300
commit9085b4a731fd5315eb97c00fc4bbf7c163698ebc (patch)
tree7d24710d413d7cea5ef1e808306a19fc8080ca4a /source/blender/editors/include
parente505957b47a9db99b958fa02325074120f129c94 (diff)
Blend To Neighbor Implementation
This patch adds the blend to neighbor operator to the Graph editor. The operator acts like the blend to neighbor operator for a pose context, just working on keyframes. Reviewed by: Sybren A. Stüvel Differential Revision: https://developer.blender.org/D9374 Ref: D9374
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 8a7831db0ea..084da038604 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -389,6 +389,9 @@ void clean_fcurve(struct bAnimContext *ac,
struct bAnimListElem *ale,
float thresh,
bool cleardefault);
+void blend_to_neighbor_fcurve_segment(struct FCurve *fcu,
+ struct FCurveSegment *segment,
+ const float factor);
bool decimate_fcurve(struct bAnimListElem *ale, float remove_ratio, float error_sq_max);
/**
* Use a weighted moving-means method to reduce intensity of fluctuations.