diff options
author | Julian Eisel <julian@blender.org> | 2020-03-06 18:22:28 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2020-03-06 18:27:13 +0300 |
commit | d5572eacc5958db38ac4a4a32eddb3a2cd24bf68 (patch) | |
tree | 5252d8f509dae02bf9c137a1710c073d5bbac592 /source/blender/editors/include | |
parent | b242cc67928a6858a835c088e4d3ea8822c83168 (diff) |
Cleanup: Reduce context usage in UI functions
Part of https://developer.blender.org/T74429.
There's a chance that this causes some issues becaue in some cases we
change from getting the window from context to getting it from somewhere
else.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_image.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index e97630cfb99..6cf633b477c 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -122,8 +122,8 @@ void ED_image_draw_info(struct Scene *scene, bool ED_space_image_show_cache(struct SpaceImage *sima); -bool ED_image_should_save_modified(const struct bContext *C); -int ED_image_save_all_modified_info(const struct bContext *C, struct ReportList *reports); +bool ED_image_should_save_modified(const struct Main *bmain); +int ED_image_save_all_modified_info(const struct Main *bmain, struct ReportList *reports); bool ED_image_save_all_modified(const struct bContext *C, struct ReportList *reports); /* image_sequence.c */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 554a166b2ce..e83582b19d0 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -632,7 +632,7 @@ void uiPupBlockOperator(struct bContext *C, void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *block); -bool UI_popup_block_name_exists(struct bContext *C, const char *name); +bool UI_popup_block_name_exists(const struct bScreen *screen, const char *name); /* Blocks * |