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authorCampbell Barton <ideasman42@gmail.com>2015-04-28 16:34:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-28 16:34:40 +0300
commite2d60d180ed8a318b48833a07e1d17a788fa9a38 (patch)
treecc2acae4d59111dc9944448f62256eca6fa1aa04 /source/blender/editors/include
parent43616918f3ee3a6ad867f0175ff973f6809e5047 (diff)
Project Paint: Add symmetry support
- Access from symmetry panel (as with sculpt) - Supports multiple axis at once. - Supports all brush types including clone.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_view3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index ab270f657a4..be4204e7cb7 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -219,6 +219,7 @@ void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], floa
bool ED_view3d_win_to_segment(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_end[3], const bool do_clip);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
+void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d, float obmat[4][4], float pmat[4][4]);
void ED_view3d_unproject(struct bglMats *mats, float out[3], const float x, const float y, const float z);
/* end */