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authorCampbell Barton <ideasman42@gmail.com>2011-02-08 01:48:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-08 01:48:23 +0300
commit0d8416acc7fa39a8519043e6e57006a203622644 (patch)
tree174da7aca885c66731bc9418a45a923fd53c22ce /source/blender/editors/include
parent16160f5fcc1689d8008603442fe31b4edb507fb2 (diff)
minor edits, no functional changes.
- BGE was getting MCol array and not using it. - use list lookup functions for getting constraint from pose bone. - use const char * in more places.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 386bbc0a236..0e483750e1a 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -194,7 +194,7 @@ int paintface_minmax(struct Object *ob, float *min, float *max);
struct bDeformGroup *ED_vgroup_add(struct Object *ob);
struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name);
void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup);
-void ED_vgroup_select_by_name(struct Object *ob, char *name);
+void ED_vgroup_select_by_name(struct Object *ob, const char *name);
void ED_vgroup_data_create(struct ID *id);
int ED_vgroup_give_array(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot);
int ED_vgroup_copy_array(struct Object *ob, struct Object *ob_from);