diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/include | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_anim_api.h | 2 | ||||
-rw-r--r-- | source/blender/editors/include/ED_armature.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/ED_gpencil.h | 6 | ||||
-rw-r--r-- | source/blender/editors/include/ED_image.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/ED_info.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/ED_object.h | 6 | ||||
-rw-r--r-- | source/blender/editors/include/ED_particle.h | 22 | ||||
-rw-r--r-- | source/blender/editors/include/ED_scene.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/ED_screen.h | 12 | ||||
-rw-r--r-- | source/blender/editors/include/ED_transform_snap_object_context.h | 6 | ||||
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 14 |
12 files changed, 44 insertions, 44 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 77b2ce435c2..db141a2ee29 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -82,7 +82,7 @@ typedef struct bAnimContext { struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */ struct Scene *scene; /* active scene */ - struct SceneLayer *scene_layer; /* active scene layer */ + struct ViewLayer *view_layer; /* active scene layer */ struct Object *obact; /* active object */ ListBase *markers; /* active set of markers */ diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 918e96d8408..0fb90e67dd4 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -47,7 +47,7 @@ struct DerivedMesh; struct Object; struct ReportList; struct Scene; -struct SceneLayer; +struct ViewLayer; struct ViewContext; struct wmKeyConfig; struct wmOperator; @@ -143,7 +143,7 @@ void ED_armature_deselect_all(struct Object *obedit); void ED_armature_deselect_all_visible(struct Object *obedit); bool ED_do_pose_selectbuffer( - struct Scene *scene, struct SceneLayer *sl, struct Base *base, const unsigned int *buffer, short hits, + struct Scene *scene, struct ViewLayer *sl, struct Base *base, const unsigned int *buffer, short hits, bool extend, bool deselect, bool toggle, bool do_nearest); bool ED_armature_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); int join_armature_exec(struct bContext *C, struct wmOperator *op); diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h index 926f31781e2..7e384e0056b 100644 --- a/source/blender/editors/include/ED_gpencil.h +++ b/source/blender/editors/include/ED_gpencil.h @@ -49,7 +49,7 @@ struct bAnimContext; struct KeyframeEditData; struct PointerRNA; struct Scene; -struct SceneLayer; +struct ViewLayer; struct wmWindowManager; struct wmKeyConfig; @@ -115,7 +115,7 @@ struct bGPdata *ED_gpencil_data_get_active_direct(struct ID *screen_id, struct S struct ScrArea *sa, struct Object *ob); /* 3D View */ -struct bGPdata *ED_gpencil_data_get_active_v3d(struct Scene *scene, struct SceneLayer *scene_layer); +struct bGPdata *ED_gpencil_data_get_active_v3d(struct Scene *scene, struct ViewLayer *view_layer); bool ED_gpencil_has_keyframe_v3d(struct Scene *scene, struct Object *ob, int cfra); @@ -151,7 +151,7 @@ void ED_gpencil_draw_2dimage(const struct bContext *C); void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d); void ED_gpencil_draw_view3d(struct wmWindowManager *wm, struct Scene *scene, - struct SceneLayer *scene_layer, + struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, bool only3d); diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index 00e58785373..a149d0d4adc 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -39,7 +39,7 @@ struct ToolSettings; struct wmWindowManager; struct ARegion; struct Scene; -struct SceneLayer; +struct ViewLayer; /* image_edit.c, exported for transform */ struct Image *ED_space_image(struct SpaceImage *sima); @@ -75,7 +75,7 @@ bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit); bool ED_space_image_paint_curve(const struct bContext *C); -bool ED_space_image_check_show_maskedit(struct SceneLayer *sl, struct SpaceImage *sima); +bool ED_space_image_check_show_maskedit(struct ViewLayer *sl, struct SpaceImage *sima); int ED_space_image_maskedit_poll(struct bContext *C); int ED_space_image_maskedit_mask_poll(struct bContext *C); diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h index fe570fef83d..b5d2337034b 100644 --- a/source/blender/editors/include/ED_info.h +++ b/source/blender/editors/include/ED_info.h @@ -28,7 +28,7 @@ #define __ED_INFO_H__ /* info_stats.c */ -void ED_info_stats_clear(struct SceneLayer *sl); -const char *ED_info_stats_string(struct Scene *scene, struct SceneLayer *sl); +void ED_info_stats_clear(struct ViewLayer *sl); +const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *sl); #endif /* __ED_INFO_H__ */ diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 1e5ba378d7d..1c519aee757 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -44,7 +44,7 @@ struct ModifierData; struct Object; struct ReportList; struct Scene; -struct SceneLayer; +struct ViewLayer; struct bConstraint; struct bContext; struct bPoseChannel; @@ -109,7 +109,7 @@ void ED_object_base_activate(struct bContext *C, struct Base *base); void ED_object_base_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Object *ob); /* single object duplicate, if (dupflag == 0), fully linked, else it uses the flags given */ -struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct Base *base, int dupflag); +struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct Base *base, int dupflag); void ED_object_parent(struct Object *ob, struct Object *parent, const int type, const char *substr); @@ -195,7 +195,7 @@ void ED_object_modifier_clear(struct Main *bmain, struct Object *ob); int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md); int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md); int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene, - struct SceneLayer *sl, struct Object *ob, struct ModifierData *md); + struct ViewLayer *sl, struct Object *ob, struct ModifierData *md); int ED_object_modifier_apply(struct ReportList *reports, const struct bContext *C, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode); int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md); diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h index f8bd8a22897..bffc36397b0 100644 --- a/source/blender/editors/include/ED_particle.h +++ b/source/blender/editors/include/ED_particle.h @@ -38,24 +38,24 @@ struct ParticleEditSettings; struct rcti; struct PTCacheEdit; struct Scene; -struct SceneLayer; +struct ViewLayer; /* particle edit mode */ void PE_free_ptcache_edit(struct PTCacheEdit *edit); int PE_start_edit(struct PTCacheEdit *edit); /* access */ -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct SceneLayer *sl, struct Object *ob); +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *sl, struct Object *ob); struct PTCacheEdit *PE_create_current(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); -int PE_minmax(struct Scene *scene, struct SceneLayer *sl, float min[3], float max[3]); +int PE_minmax(struct Scene *scene, struct ViewLayer *sl, float min[3], float max[3]); struct ParticleEditSettings *PE_settings(struct Scene *scene); /* update calls */ void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra); void PE_update_object( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *sl, struct Object *ob, int useflag); + struct ViewLayer *sl, struct Object *ob, int useflag); /* selection tools */ int PE_mouse_particles(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); @@ -65,13 +65,13 @@ int PE_lasso_select(struct bContext *C, const int mcords[][2], const short moves void PE_deselect_all_visible(struct PTCacheEdit *edit); /* undo */ -void PE_undo_push(struct Scene *scene, struct SceneLayer *sl, const char *str); -void PE_undo_step(struct Scene *scene, struct SceneLayer *sl, int step); -void PE_undo(struct Scene *scene, struct SceneLayer *sl); -void PE_redo(struct Scene *scene, struct SceneLayer *sl); -bool PE_undo_is_valid(struct Scene *scene, struct SceneLayer *sl); -void PE_undo_number(struct Scene *scene, struct SceneLayer *sl, int nr); -const char *PE_undo_get_name(struct Scene *scene, struct SceneLayer *sl, int nr, bool *r_active); +void PE_undo_push(struct Scene *scene, struct ViewLayer *sl, const char *str); +void PE_undo_step(struct Scene *scene, struct ViewLayer *sl, int step); +void PE_undo(struct Scene *scene, struct ViewLayer *sl); +void PE_redo(struct Scene *scene, struct ViewLayer *sl); +bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *sl); +void PE_undo_number(struct Scene *scene, struct ViewLayer *sl, int nr); +const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *sl, int nr, bool *r_active); #endif /* __ED_PARTICLE_H__ */ diff --git a/source/blender/editors/include/ED_scene.h b/source/blender/editors/include/ED_scene.h index 6a4ebf68d3d..647a8dda1b9 100644 --- a/source/blender/editors/include/ED_scene.h +++ b/source/blender/editors/include/ED_scene.h @@ -34,8 +34,8 @@ bool ED_scene_delete(struct bContext *C, struct Main *bmain, struct wmWindow *wi void ED_scene_exit(struct bContext *C) ATTR_NONNULL(); void ED_scene_changed_update(struct Main *bmain, struct bContext *C, struct Scene *scene_new, const struct bScreen *active_screen) ATTR_NONNULL(); -bool ED_scene_render_layer_delete( - struct Main *bmain, struct Scene *scene, struct SceneLayer *layer, +bool ED_scene_view_layer_delete( + struct Main *bmain, struct Scene *scene, struct ViewLayer *layer, struct ReportList *reports) ATTR_NONNULL(1, 2, 3); void ED_operatortypes_scene(void); diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index 51f1f38a9e9..c1655cbccc2 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -49,7 +49,7 @@ struct WorkSpace; struct WorkSpaceInstanceHook; struct bContext; struct Scene; -struct SceneLayer; +struct ViewLayer; struct bScreen; struct ARegion; struct uiBlock; @@ -117,7 +117,7 @@ bool ED_screen_change(struct bContext *C, struct bScreen *sc); void ED_screen_update_after_scene_change( const struct bScreen *screen, struct Scene *scene_new, - struct SceneLayer *scene_layer); + struct ViewLayer *view_layer); void ED_screen_set_subwinactive(struct bContext *C, const struct wmEvent *event); void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen); void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable); @@ -136,7 +136,7 @@ void ED_screen_preview_render(const struct bScreen *screen, int size_x, int s struct WorkSpace *ED_workspace_add( struct Main *bmain, const char *name, - SceneLayer *act_render_layer, + ViewLayer *act_render_layer, struct ViewRender *view_render) ATTR_NONNULL(); bool ED_workspace_change( struct WorkSpace *workspace_new, @@ -151,8 +151,8 @@ bool ED_workspace_delete( struct wmWindowManager *wm) ATTR_NONNULL(); void ED_workspace_scene_data_sync( struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL(); -void ED_workspace_render_layer_unset( - const struct Main *bmain, const SceneLayer *layer_unset, SceneLayer *layer_new) ATTR_NONNULL(1, 2); +void ED_workspace_view_layer_unset( + const struct Main *bmain, const ViewLayer *layer_unset, ViewLayer *layer_new) ATTR_NONNULL(1, 2); struct WorkSpaceLayout *ED_workspace_layout_add( struct WorkSpace *workspace, struct wmWindow *win, @@ -168,7 +168,7 @@ bool ED_workspace_layout_cycle( struct bContext *C) ATTR_NONNULL(); /* anim */ -void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct SceneLayer *scene_layer, struct Depsgraph *depsgraph); +void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct Depsgraph *depsgraph); void ED_refresh_viewport_fps(struct bContext *C); int ED_screen_animation_play(struct bContext *C, int sync, int mode); diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h index 2639130acc0..a882b707436 100644 --- a/source/blender/editors/include/ED_transform_snap_object_context.h +++ b/source/blender/editors/include/ED_transform_snap_object_context.h @@ -32,7 +32,7 @@ struct BMFace; struct ListBase; struct RenderEngineType; struct Scene; -struct SceneLayer; +struct ViewLayer; struct Main; struct Object; struct ARegion; @@ -76,9 +76,9 @@ struct SnapObjectParams { typedef struct SnapObjectContext SnapObjectContext; SnapObjectContext *ED_transform_snap_object_context_create( - struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag); + struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag); SnapObjectContext *ED_transform_snap_object_context_create_view3d( - struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag, + struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag, /* extra args for view3d */ const struct ARegion *ar, const struct View3D *v3d); void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx); diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 641cc523873..5a8854cc4de 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -41,7 +41,7 @@ struct ImageUser; struct Main; struct Object; struct Scene; -struct SceneLayer; +struct ViewLayer; struct SpaceImage; struct bNode; struct wmKeyConfig; @@ -112,7 +112,7 @@ void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel) /* uvedit_draw.c */ void ED_image_draw_cursor(struct ARegion *ar, const float cursor[2]); -void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct SceneLayer *sl, struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph); +void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct ViewLayer *sl, struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph); /* uvedit_buttons.c */ void ED_uvedit_buttons_register(struct ARegionType *art); diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 8116a1ba456..5b78b89f505 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -54,7 +54,7 @@ struct RV3DMatrixStore; struct RegionView3D; struct RenderEngineType; struct Scene; -struct SceneLayer; +struct ViewLayer; struct ScrArea; struct View3D; struct ViewContext; @@ -77,7 +77,7 @@ enum eGPUFXFlags; typedef struct ViewContext { struct Depsgraph *depsgraph; struct Scene *scene; - struct SceneLayer *scene_layer; + struct ViewLayer *view_layer; struct RenderEngineType *engine; struct Object *obact; struct Object *obedit; @@ -364,7 +364,7 @@ void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d); # define ED_view3d_clear_mats_rv3d(rv3d) (void)(rv3d) # define ED_view3d_check_mats_rv3d(rv3d) (void)(rv3d) #endif -int ED_view3d_scene_layer_set(int lay, const int *values, int *active); +int ED_view3d_view_layer_set(int lay, const int *values, int *active); struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d); void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat); @@ -374,10 +374,10 @@ void ED_draw_object_facemap(const struct EvaluationContext *eval_ctx, struct Sc bool ED_view3d_context_activate(struct bContext *C); void ED_view3d_draw_offscreen_init( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *sl, struct View3D *v3d); + struct ViewLayer *sl, struct View3D *v3d); void ED_view3d_draw_offscreen( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *scene_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4], + struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4], float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname, struct GPUFX *fx, struct GPUFXSettings *fx_settings, struct GPUOffScreen *ofs); @@ -387,13 +387,13 @@ void ED_view3d_draw_setup_view( struct ImBuf *ED_view3d_draw_offscreen_imbuf( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *scene_layer, struct View3D *v3d, struct ARegion *ar, + struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, bool draw_background, int alpha_mode, int samples, bool full_samples, const char *viewname, struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]); struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple( const struct EvaluationContext *eval_ctx, struct Scene *scene, - struct SceneLayer *scene_layer, struct Object *camera, int width, int height, + struct ViewLayer *view_layer, struct Object *camera, int width, int height, unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, int samples, bool full_samples, const char *viewname, struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]); 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