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authorCampbell Barton <ideasman42@gmail.com>2011-01-02 14:06:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-01-02 14:06:50 +0300
commita7ceeafd71534b21163b189a42af07358672d1c7 (patch)
tree4e240e2df81c8048a9a9081d6634a303683764a4 /source/blender/editors/include
parent4119132580d8cf172e2b2ced86a7607d117b43c2 (diff)
- correct typos in comments.
- move boxpack struct out of the public header.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index fc8e0ca98a1..fdb930e5f02 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -271,7 +271,7 @@ typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
*
* Functions used to create popup menus. For more extended menus the
* uiPupMenuBegin/End functions can be used to define own items with
- * the uiItem functions inbetween. If it is a simple confirmation menu
+ * the uiItem functions in between. If it is a simple confirmation menu
* or similar, popups can be created with a single function call. */
typedef struct uiPopupMenu uiPopupMenu;