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authorDalai Felinto <dfelinto@gmail.com>2017-11-23 18:51:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-23 19:58:01 +0300
commitb79b8478ee3bb1b115c5d6b8bdb0cc74d5169955 (patch)
treed67b529dc95488186255631660d3251cfb5da5da /source/blender/editors/include
parent2f9df08aa8eaad1127f1b44aed518e1beaf91df7 (diff)
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_armature.h2
-rw-r--r--source/blender/editors/include/ED_image.h2
-rw-r--r--source/blender/editors/include/ED_info.h4
-rw-r--r--source/blender/editors/include/ED_object.h4
-rw-r--r--source/blender/editors/include/ED_particle.h20
-rw-r--r--source/blender/editors/include/ED_transform_snap_object_context.h4
-rw-r--r--source/blender/editors/include/ED_uvedit.h2
-rw-r--r--source/blender/editors/include/ED_view3d.h2
8 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 0fb90e67dd4..4595bcfa86d 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -143,7 +143,7 @@ void ED_armature_deselect_all(struct Object *obedit);
void ED_armature_deselect_all_visible(struct Object *obedit);
bool ED_do_pose_selectbuffer(
- struct Scene *scene, struct ViewLayer *sl, struct Base *base, const unsigned int *buffer, short hits,
+ struct Scene *scene, struct ViewLayer *view_layer, struct Base *base, const unsigned int *buffer, short hits,
bool extend, bool deselect, bool toggle, bool do_nearest);
bool ED_armature_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index a149d0d4adc..95ba6095517 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -75,7 +75,7 @@ bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
bool ED_space_image_paint_curve(const struct bContext *C);
-bool ED_space_image_check_show_maskedit(struct ViewLayer *sl, struct SpaceImage *sima);
+bool ED_space_image_check_show_maskedit(struct ViewLayer *view_layer, struct SpaceImage *sima);
int ED_space_image_maskedit_poll(struct bContext *C);
int ED_space_image_maskedit_mask_poll(struct bContext *C);
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index b5d2337034b..072b1a135a3 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -28,7 +28,7 @@
#define __ED_INFO_H__
/* info_stats.c */
-void ED_info_stats_clear(struct ViewLayer *sl);
-const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *sl);
+void ED_info_stats_clear(struct ViewLayer *view_layer);
+const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *view_layer);
#endif /* __ED_INFO_H__ */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 1c519aee757..066c4e5a692 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -109,7 +109,7 @@ void ED_object_base_activate(struct bContext *C, struct Base *base);
void ED_object_base_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* single object duplicate, if (dupflag == 0), fully linked, else it uses the flags given */
-struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct Base *base, int dupflag);
+struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct Base *base, int dupflag);
void ED_object_parent(struct Object *ob, struct Object *parent, const int type, const char *substr);
@@ -195,7 +195,7 @@ void ED_object_modifier_clear(struct Main *bmain, struct Object *ob);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
- struct ViewLayer *sl, struct Object *ob, struct ModifierData *md);
+ struct ViewLayer *view_layer, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_apply(struct ReportList *reports, const struct bContext *C, struct Scene *scene,
struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index bffc36397b0..ffa6db18caa 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -45,17 +45,17 @@ void PE_free_ptcache_edit(struct PTCacheEdit *edit);
int PE_start_edit(struct PTCacheEdit *edit);
/* access */
-struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *sl, struct Object *ob);
+struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *view_layer, struct Object *ob);
struct PTCacheEdit *PE_create_current(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
-int PE_minmax(struct Scene *scene, struct ViewLayer *sl, float min[3], float max[3]);
+int PE_minmax(struct Scene *scene, struct ViewLayer *view_layer, float min[3], float max[3]);
struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
void PE_update_object(
const struct EvaluationContext *eval_ctx, struct Scene *scene,
- struct ViewLayer *sl, struct Object *ob, int useflag);
+ struct ViewLayer *view_layer, struct Object *ob, int useflag);
/* selection tools */
int PE_mouse_particles(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
@@ -65,13 +65,13 @@ int PE_lasso_select(struct bContext *C, const int mcords[][2], const short moves
void PE_deselect_all_visible(struct PTCacheEdit *edit);
/* undo */
-void PE_undo_push(struct Scene *scene, struct ViewLayer *sl, const char *str);
-void PE_undo_step(struct Scene *scene, struct ViewLayer *sl, int step);
-void PE_undo(struct Scene *scene, struct ViewLayer *sl);
-void PE_redo(struct Scene *scene, struct ViewLayer *sl);
-bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *sl);
-void PE_undo_number(struct Scene *scene, struct ViewLayer *sl, int nr);
-const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *sl, int nr, bool *r_active);
+void PE_undo_push(struct Scene *scene, struct ViewLayer *view_layer, const char *str);
+void PE_undo_step(struct Scene *scene, struct ViewLayer *view_layer, int step);
+void PE_undo(struct Scene *scene, struct ViewLayer *view_layer);
+void PE_redo(struct Scene *scene, struct ViewLayer *view_layer);
+bool PE_undo_is_valid(struct Scene *scene, struct ViewLayer *view_layer);
+void PE_undo_number(struct Scene *scene, struct ViewLayer *view_layer, int nr);
+const char *PE_undo_get_name(struct Scene *scene, struct ViewLayer *view_layer, int nr, bool *r_active);
#endif /* __ED_PARTICLE_H__ */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index a882b707436..49e85600819 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -76,9 +76,9 @@ struct SnapObjectParams {
typedef struct SnapObjectContext SnapObjectContext;
SnapObjectContext *ED_transform_snap_object_context_create(
- struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag);
+ struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag);
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
- struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag,
+ struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag,
/* extra args for view3d */
const struct ARegion *ar, const struct View3D *v3d);
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 5a8854cc4de..96b4004b6a6 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -112,7 +112,7 @@ void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel)
/* uvedit_draw.c */
void ED_image_draw_cursor(struct ARegion *ar, const float cursor[2]);
-void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct ViewLayer *sl, struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph);
+void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct ViewLayer *view_layer, struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 5b78b89f505..12f72bcff3a 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -374,7 +374,7 @@ void ED_draw_object_facemap(const struct EvaluationContext *eval_ctx, struct Sc
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(
const struct EvaluationContext *eval_ctx, struct Scene *scene,
- struct ViewLayer *sl, struct View3D *v3d);
+ struct ViewLayer *view_layer, struct View3D *v3d);
void ED_view3d_draw_offscreen(
const struct EvaluationContext *eval_ctx, struct Scene *scene,
struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],