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authorMike Erwin <significant.bit@gmail.com>2017-04-07 22:10:48 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-07 22:10:48 +0300
commitda24848fb45695365aaf79e577ee241a97188eb5 (patch)
treeedff089e4839982488680adacd21fcb3234f28ff /source/blender/editors/include
parent7a75581d92ad1df005f1da23a84a3d0aea20188e (diff)
OpenGL: remove UI_reinit_gl_state function
All line & point drawing is responsible for setting its own state (as of January 2016) making this redundant.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_interface.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index c0b457be918..75c28331c4b 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -793,7 +793,6 @@ void UI_popup_handlers_remove_all(struct bContext *C, struct ListBase *handlers)
void UI_init(void);
void UI_init_userdef(void);
void UI_reinit_font(void);
-void UI_reinit_gl_state(void);
void UI_exit(void);
/* Layout