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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-13 19:23:21 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-13 19:24:13 +0300
commitc40c2b5ab7ed9b8ecc5421130a844706bd6ff311 (patch)
tree487e5eb53c053b8fad2a05328586d9d2bde4bcc1 /source/blender/editors/interface/interface.c
parent680bdef12adc2be4c8b62628e55bbf46903edbe7 (diff)
UI: fix popovers not properly working with scroll arrows for long menus.
Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r--source/blender/editors/interface/interface.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index b63ba4166a7..be0c84f7d80 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -262,7 +262,7 @@ void ui_region_winrct_get_no_margin(const struct ARegion *ar, struct rcti *r_rec
/* ******************* block calc ************************* */
-void ui_block_translate(uiBlock *block, int x, int y)
+void UI_block_translate(uiBlock *block, int x, int y)
{
uiBut *but;
@@ -372,7 +372,7 @@ static void ui_block_bounds_calc_centered(wmWindow *window, uiBlock *block)
startx = (xmax * 0.5f) - (width * 0.5f);
starty = (ymax * 0.5f) - (height * 0.5f);
- ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
+ UI_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
/* now recompute bounds and safety */
ui_block_bounds_calc(block);
@@ -386,7 +386,7 @@ static void ui_block_bounds_calc_centered_pie(uiBlock *block)
block->pie_data.pie_center_spawned[1]
};
- ui_block_translate(block, xy[0], xy[1]);
+ UI_block_translate(block, xy[0], xy[1]);
/* now recompute bounds and safety */
ui_block_bounds_calc(block);
@@ -446,7 +446,7 @@ static void ui_block_bounds_calc_popup(
rect_bounds.ymax = ymax - UI_POPUP_MENU_TOP;
BLI_rcti_clamp(&rect, &rect_bounds, ofs_dummy);
- ui_block_translate(block, rect.xmin - block->rect.xmin, rect.ymin - block->rect.ymin);
+ UI_block_translate(block, rect.xmin - block->rect.xmin, rect.ymin - block->rect.ymin);
/* now recompute bounds and safety */
ui_block_bounds_calc(block);