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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-21 19:34:09 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-21 19:34:09 +0400
commit94902dac977cfc089e9740782a19c6ab370cdc03 (patch)
treebf715f3e99859913a741dd37e3338a6f5cfe7eb6 /source/blender/editors/interface/interface.c
parent65143c50e0cbbd111c5fa01f54d0177d1a50704f (diff)
2.5 UI: Modifier Template
* template_modifier creates the modifier box, and returns a layout to put the buttons in. * Only the armature modifier is now done with python code, all other modifiers use C code. To convert a modifier to python, remove the corresponding C code and create a function in DATA_PT_modifiers. * Some modifiers still require some RNA work to get it working well, especially to make pointers editable. Mostly that is a matter of defining an own _set callback and put some of the modifier C code into it. * Still various buttons that don't work, like for hooks or mesh deform binding. * Fix for crashing decimate modifier (still disabled). * Removed UI_BUT_NO_HILITE, HMENU. * Make uiLayoutBox work with align.
Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r--source/blender/editors/interface/interface.c15
1 files changed, 4 insertions, 11 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index b4c2969c955..3ec91975a91 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1987,7 +1987,7 @@ void uiBlockEndAlign(uiBlock *block)
int ui_but_can_align(uiBut *but)
{
- return !ELEM(but->type, LABEL, ROUNDBOX);
+ return (but->type != LABEL);
}
static void ui_block_do_align_but(uiBlock *block, uiBut *first, int nr)
@@ -2221,8 +2221,6 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
}
but->flag |= (block->flag & UI_BUT_ALIGN);
- if(block->flag & UI_BLOCK_NO_HILITE)
- but->flag |= UI_NO_HILITE;
if (but->lock) {
if (but->lockstr) {
@@ -2230,12 +2228,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
}
}
- if(but->type == ROUNDBOX) {
- but->flag |= UI_NO_HILITE;
- BLI_addhead(&block->buttons, but);
- }
- else
- BLI_addtail(&block->buttons, but);
+ BLI_addtail(&block->buttons, but);
if(block->curlayout)
ui_layout_add_but(block->curlayout, but);
@@ -2999,7 +2992,7 @@ uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, char
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, char *str, short x1, short y1, short x2, short y2, char *tip)
{
- uiBut *but= ui_def_but(block, HMENU, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->menu_create_func= func;
ui_check_but(but);
return but;
@@ -3007,7 +3000,7 @@ uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, char *str,
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip)
{
- uiBut *but= ui_def_but(block, HMENU, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
+ uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->icon= (BIFIconID) icon;
but->flag|= UI_HAS_ICON;