diff options
author | Ton Roosendaal <ton@blender.org> | 2009-04-20 15:39:18 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-04-20 15:39:18 +0400 |
commit | bc061594311b5444e34bb14e47a12b7467046f67 (patch) | |
tree | bd9d1f7e4d8c9e070cdb9124a25b332b56a8efed /source/blender/editors/interface/interface.c | |
parent | 4b45c57bb6fe974f30e62a226a587a4db4c17375 (diff) |
2.5
Fixes:
- HSV picker didn't work. Old option "No Hilite" for buttons made it not
being checked for input anymore. Needs to be on attention list!
- Node editor wasn't drawing buttons correctly. Two things to keep track
off:
- Use wmLoadIdentity(), not glLoadIdentity()
- I've added a wmPushMatrix() and wmPopMatrix() version for correct
wm-compatible push/pop. Only one level for now.
Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r-- | source/blender/editors/interface/interface.c | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index eb4bd5f940b..221ad23a846 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -641,11 +641,8 @@ void uiDrawBlock(const bContext *C, uiBlock *block) ui_but_to_pixelrect(&rect, ar, block, NULL); /* pixel space for AA widgets */ - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); + wmPushMatrix(); + wmLoadIdentity(); wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f); @@ -664,10 +661,7 @@ void uiDrawBlock(const bContext *C, uiBlock *block) } /* restore matrix */ - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + wmPopMatrix(); ui_draw_links(block); } |