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authorCampbell Barton <ideasman42@gmail.com>2018-03-31 14:09:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-31 14:11:38 +0300
commit0ef38879b3adc200f65b24ab11e1134c6eeec161 (patch)
treebfa8220d514ccd55f332451039687de29d08fc31 /source/blender/editors/interface/interface.c
parent8b74741b9e1b8ac2cead829a3ca2621bb5950865 (diff)
Cleanup: BLF batch drawing naming
- batching -> batch_draw. - ct & size -> len. - start/end -> begin/end (follow GL convention).
Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r--source/blender/editors/interface/interface.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 3fe0cdd5d4f..0050340d842 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1426,7 +1426,7 @@ void UI_block_draw(const bContext *C, uiBlock *block)
else if (block->panel)
ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
- BLF_batching_start();
+ BLF_batch_draw_begin();
/* widgets */
for (but = block->buttons.first; but; but = but->next) {
@@ -1440,7 +1440,7 @@ void UI_block_draw(const bContext *C, uiBlock *block)
}
}
- BLF_batching_end();
+ BLF_batch_draw_end();
/* restore matrix */
gpuPopProjectionMatrix();