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author | Hans Goudey <h.goudey@me.com> | 2020-01-13 20:12:12 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-01-13 20:12:12 +0300 |
commit | c56526d8b68abdd4feb0367c716e713966b8de0f (patch) | |
tree | e7f95f0fb2198142f45d00d8be340259c0646ddb /source/blender/editors/interface/interface_anim.c | |
parent | 60c6a74ce1d3664130848d7b278d0fd1a45037be (diff) |
Fix T71329: Bevel: Don't drop offsets to 'in plane' faces
offset_meet creates offset lines that can't be directly intersected, so
the average of the points on each offset line is 'dropped' onto the
faces around the beveled vertex, which can depend on where
the loop starts.
This fix skips faces with the same normals as the "in plane" faces from
build_boundary.
Reviewed By: howardt
Differential Revision: https://developer.blender.org/D6521
Diffstat (limited to 'source/blender/editors/interface/interface_anim.c')
0 files changed, 0 insertions, 0 deletions