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authorCampbell Barton <ideasman42@gmail.com>2010-11-28 09:03:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-28 09:03:30 +0300
commit34ea1cf0b23977ab76b23b06f6ceb1fda5631f88 (patch)
treefe8ed20a86405a088270ba5e8fef53ae1cb68972 /source/blender/editors/interface/interface_draw.c
parent9d3a17922cad62f1f73ba60eef669a091a2b8687 (diff)
minor changes to the python api.
- pep8 script was giving an error on non utf8 scons source files. - use PyList_SET_ITEM macro when list type is ensured. - all mathutils types use subtypes to create new types when available. - use defines MAT3_UNITY, MAT4_UNITY to initialize unit matrices.
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 1e818289d1e..0f298f5cbef 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -808,7 +808,7 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol),
int i, c;
float w, w3, h, alpha, yofs;
GLint scissor[4];
- float colors[3][3] = {{1,0,0},{0,1,0},{0,0,1}};
+ float colors[3][3]= MAT3_UNITY;
float colorsycc[3][3] = {{1,0,1},{1,1,0},{0,1,1}};
float colors_alpha[3][3], colorsycc_alpha[3][3]; /* colors pre multiplied by alpha for speed up */
float min, max;